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NastyIllusioner

Spawn an illusioner when the player doesn't expect it

 

The plugin is in Maintenance mode: I have no dev plans, but I'm fixing critical bugs.

 

Compatibility

Tested on Spigot-1.20, 1.20.6, 1.21.

Introduction

Spawn an illusioner when the player doesn't expect it.

Features

  • Synergies perfectly with TakeAim and CustomCreatures plugins
  • Spawns an illusioner when a player has been running in one direction 80% of the last 60 seconds in a projected player route
  • Teleports the illusioner to the player when they run too far away
  • Tries to keep one illusioner per user on the server at the same time *1

 

*1 Known issue: this plugin spawns a new (1st) illusioner, another plugin sets removeWhenFarAway to "true" for the 1st illusioner, the server unloads the 1st illusioner, this plugin spawns a new (2nd) illusioner before the server loads the 1st one.

 

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Commands

nastyillusioner reload - reload config from disk

nastyillusioner info [@player] - show player status

nastyillusioner reset [@player] - reset player status

Permissions

  • Access to 'reload' command: nastyillusioner.reload (default: op)
  • Access to 'info' command: nastyillusioner.info (default: op)
  • Access to 'reset' command: nastyillusioner.reset (default: op)

Configuration

Default configuration file

Author

I will be happy to add some features or fix bugs. My mail: uprial@gmail.com.

Useful links

Related projects

The NastyIllusioner Team

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