MobArmourPlus

Abandoned
Controls which mobs can spawn, and the chance they spawn with armour/tools.

MobArmourPlus is a basic plugin, which allows you to choose exactly which mobs can naturally spawn, as well as the chance that they will spawn with random armour or a random tool/weapon. The same chance also represents the chance that the armour, tool, or weapon they spawn with is enchanted. Currently there is no balancing of enchantments/material for the weapons and armour, but there may be a configuration option to enable it in the future. This means that, for example, a zombie is just as likely to spawn with diamond protection 4 armour as it is to spawn with leather protection 1 armour.

Features

  • Control which mobs can spawn naturally.
  • Set the chance that the mobs will have armour or a weapon, and the chance that it will be enchanted.

Commands

For now there is only one command. The following commands all reload the config.yml file, without the need for a server reload/restart.

/map reload
/mobarmourplus reload
/mobarmorplus reload

Permissions

There is only one permission node for this plugin so far:

  • mobarmourplus.reload - Allows the player to use the reload command.

Example Configuration

allowed-mob-spawns:
- bat
- blaze
- cave_spider
- chicken
- cow
- ender_dragon
- horse
- iron_golem
- magma_cube
- mooshroom
- ocelot
- pig
- sheep
- skeleton
- squid
- villager
- wolf
- zombie

armour-chance:
skeleton: 30
zombie: 80

Source

You can view the source at https://github.com/AdamQpzm/MobArmourPlus

The MobArmourPlus Team

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