A plugin that allows you to build a section of a road in-game and save it for use with LazyRoad later on.
Please Report Bugs If you don't want to use my issue tracker at least give me the Bukkit version, LRIGD version, and the error from the console(post using <<code>>Error<</code>>).
Download latest release. Also pay attention to the requirements below.
/lrdhelp [topic] : Every command is a topic now. [topic] is optional.
/setroad : Sets the road you have in your selection.
/setstairs : If a road has been set, sets a new selection as the road's stairs.
/setgrade <number> : Default is 0. If you set stairs you'll want to make this at least 1. 2 if you're using slabs for steps.
/setkeepid <blockID> : Set this to a block Id you want the road to not set to air. The road has to be set again.
/roadinfo : Prints out the current info on the set road.
/testroad : Saves the road as temp.ser and triggers the /road reload and /road temp commands
/teststop : Triggers the /road stop and /road undo commands
/saveroad <name> : When satisfied with your road lets you save it to a name of your liking. No spaces allowed in the name.
Version 0.3.x
/setpillar : Sets the pillar you have in your selection.
/testpillar [road name] : Allows you to test your pillar before saving it. 'road name' is a saved LR road name, otherwise it uses your currently set road as the road.
/savepillar : Saves the pillar to the LazyRoad's pillars folder and reloads LazyRoad.
/pillarinfo : Prints out the current info on the set pillar.
Permissions
This plugin supports only Bukkit built-in Permissions, so BukkitPermissions, bPermissions, PermissionsEx, ... No Permissions 2.x/3.x or GroupManager.