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JumpPad is a plugin for creating integrated jumppad to your spawn
It propels players into the air when the player walked on the structure, the fall doesn't damage
JumpPad is fully configurable, you can change the jumppad structure, by default, is a carpet on a log of wood on a gravel block
You can create invisible jumppads for uses in your spawn

The plugin has an automatic update system from version 0.2
The configuration system is available from version 0.3
Update was downloaded in plugin/update/

/jumppad:
Description: Displays the author, the sub-command list, the version of the plugin
Permission: None
/jumppad reload:
Description: Reload configuration
Permission: jumppad.reload
/jumppad info:
Description: Display info to config
Permission: jumppad.info

prefix: "&4--- [&bJumpPad&4] ---" no-permissions: "&cYou don''t have permission for that!" should_be_player: "&cYou should be a player!"
prefix = Prefix which appears each command
no_permissions = Message that appears when the player isn't allowed to a command
should_be_player = Message that appears when a command is executed by the console

Structure: First: Material: 'CARPET' Second: Material: 'LOG' Third: Material: 'GRAVEL' Effect: 'ENDER_SIGNAL' # Power: Multiply: 3.0 LocY: 1.0 # Sound: Sound: 'EXPLODE' Volume: 3.0 Pitch: 2.0 # No_Fall_Damage: true # #CONFIG RESET - UPDATE FOR 1.0 version_config: 0.2
Structure
- First Material = First block of the structure
Second Material = Second block of the structure
Third Material = Third block of the structure
Effect
- Effect = Particle played on jumppad when a player uses it
Power
- Multiply = The ejection power forwardly
LocY = The ejection power upwars
Sound
- Sound = Sound played the player
Volume = Volume du son
Pitch = Pitch du son
No_Fall_Damage
If true: disabled fall damage when a jumppad is used

