Improved-Skills-0.1.0.jar
What's new
[1.0.0] — Initial Release
Added Skills (108 total across 3 classes)
Warrior (35 skills) — Melee-focused talent tree
- Strength branch (5 tiers): progressive melee damage bonuses
- Impact branch (3 tiers): knockback multipliers and area damage
- Defense branch (5 tiers): damage reduction, blocking bonuses, low HP defense
- Shield branch (2 tiers): damage reflection
- Berserker branch (5 tiers): low HP damage scaling, life steal, risk-reward mechanics
- Rage branch (3 tiers): critical chance and true damage when hit
- Tactics branch (5 tiers): team buffs, sprinting charges, ally-synergy defense
- Command branch (2 tiers): speed aura for allies, Strength on kill
- Weapons branch (5 tiers): execution damage, shield/armor penetration, critical damage
- Mastery skill (1): Battle Titan — +12% damage, +12% defense, requires level 30+
Mage (36 skills) — Magic-focused talent tree
- Fire branch (4 tiers): fire damage scaling, burning on hit
- Burn branch (3 tiers): damage-over-time fire auras and explosions
- Ice branch (5 tiers): slowness debuffs, frost armor, conditional damage
- Frost branch (2 tiers): chain damage to multiple targets
- Lightning branch (5 tiers): damage scaling, lightning strike procs
- Storm branch (2 tiers): magic critical chance and critical damage
- Shadow branch (4 tiers): Weakness, Blindness, Nausea, Fear debuffs
- Curse branch (3 tiers): life steal, Wither effect
- Light branch (5 tiers): healing, regeneration, absorption shields
- Holy branch (2 tiers): fire resistance, Strength on kill
- Mastery skill (1): Archmage — +12% damage, +10% crit, requires level 30+
Assassin (37 skills) — Stealth and burst-damage talent tree
- Stealth branch (4 tiers): sneaking damage bonuses, invisibility
- Shadow branch (3 tiers): sneaking speed and jump height
- Criticals branch (5 tiers): critical chance and critical damage
- Precision branch (2 tiers): conditional criticals near enemies
- Poison branch (4 tiers): poison and bleed damage-over-time
- Toxin branch (4 tiers): Weakness, Slowness, Hunger, Stun debuffs
- Evasion branch (4 tiers): dodge chance, low HP dodge
- Dodge branch (3 tiers): slow fall, dash, invulnerability
- Blood branch (4 tiers): backstab damage from behind
- Assassinate branch (2 tiers): execute and true damage while sneaking
- Mastery skill (1): Eternal Shadow — +15% crit damage, requires level 30+
Localization
SkillLocalizerwith.propertiesfile loading (matching openRPG's LanguageManager pattern)- English translations:
messages_en.properties(all 108 skill names and descriptions) - Spanish translations:
messages_es.properties(all 108 skill names and descriptions) - Locale-aware methods:
SkillLocalizer.skillName(id, player)andSkillLocalizer.skillDescription(id, player) - Adding a new language only requires creating one
.propertiesfile — no YAML or code changes needed
Requirements
- Paper 26.2+
- openRPG plugin (min version >= v0.2.0)
This mod has no additional files

