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Improved Skills for OpenRPG

Improved Skills adds at least +100 skills to OpenRPG

Improved Skills is an extension plugin for openRPG that adds over 100 skills across three classes, integrated directly into the talent tree system.

Features

  • 100+ Skills across 3 classes (Warrior, Mage, Assassin) with progressive tiers and branching talent trees
  • YAML-Driven -- All skill definitions are in skills.yml. Add, remove, or rebalance skills without recompiling the plugin
  • Programmatic Registration -- Skills are registered into openRPG's API automatically on server start, with full support for conditions, effects, materials, and prerequisites
  • Fallback Export -- If the API bridge fails, copy skills.yml manually to plugins/openRPG/skills.yml

Classes and Skill Branches

Warrior -- Melee-focused talent tree with branches for Strength (progressive damage), Impact (knockback), Fortitude (defense), and more.

Mage -- Magic-focused talent tree with branches for Arcane, Fire, Ice, and utility skills.

Assassin -- Stealth and burst-damage talent tree with branches for critical strikes, speed, and precision.

Each branch has 5 tiers of progressively stronger skills, with later skills requiring investment in earlier tiers as prerequisites.

Requirements

  • Paper 26.2 or newer
  • openRPG plugin

Installation

  1. Place the Improved-Skills JAR in your server's plugins/ folder
  2. Ensure openRPG is also in plugins/ and loads first
  3. Restart the server
  4. Skills are registered automatically into the openRPG talent tree

Balance

Skills follow a structured balance model:

  • Damage bonuses: 5-10% per tier, max ~40%
  • Defense bonuses: 4-6% per tier, max ~30%
  • Critical chance: 2-3% per tier, max ~20%
  • Critical damage: 10-15% per tier, max ~80%
  • Cooldowns on powerful effects to prevent spam

Links

Improved Skills for OpenRPG Team

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