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Hunger Games Network

Abandoned
Networked Hunger Games plugin that has many of the same features as the big servers (and more!)

File Details

Hunger Games Network v1.4

  • R
  • Aug 31, 2012
  • 133.87 KB
  • 986
  • CB 1.3.2-R0.1

File Name

HungerGames.jar

Supported Versions

  • CB 1.3.2-R0.1

Version 1.4

  • Added a spectator mode. To become a spectator, re-join the game after you've died or join a game in progress.
  • Spectators can teleport to other people with the /tp command
  • Spectators cannot break or place blocks, open any containers, toggle doors/levers, press buttons, spawn items, pick up items, drop items, chat with non-spectators, or use any commands other than a teleport command. They are also given creative mode to fly.
  • Ops can now create/destroy blocks in the standby world
  • Added user-contributed zh_CN localization (Note: please contact us if there's something wrong or inappropriate about any of the translations)
  • Player food saturation is reset to the same amount as eating a single raw fish or melon slice at the beginning of the round
  • Fixed a NullPointerException related to cause of death

Version 1.3

  • Fixed kills with bows not being credited to the player
  • Added a server promotional token redemption system
  • Fixed many localization bugs
  • Chunks in classic mode no longer stay in memory after they're generated
  • Fixes many other small bugs

Known issues:

  • Some localization is missing

Version 1.2

  • If there's more than one custom map in the map folder, it will randomly select one to start and then rotate randomly through them
  • Added the ability to change the current and next maps with /map (OPs only)
  • Local chat within 25 blocks is enabled by default and can be disabled in config.yml
  • Localization (French and German). You can change this in the config file (you may have to delete the config file and let it re-create itself)
  • Fixed an issue with blockhats and death
  • Mobs in the arena world (the one everyone is teleported to) are cleared at the beginning of the round
  • Fixed an issue with compass targets not updating properly
  • Fixed /rewards showing a rather lengthy points amount
  • Players in custom maps can now only walk .5 blocks away from their spawn point before the round begins
  • Fixed an issue where the time before round start was being announced incorrectly
  • The standby world is no longer erased in classic mode

Version 1.1

  • Rewrote all of the network-related code. The plugin runs significantly faster than it used to.
  • Maps are no longer bundled with the download. They have to be downloaded separately (mostly due to dev.bukkit issues and not being approved)
  • Added a silly new reward (thank Paul/Schokopudding for this) called "block hats."
  • Changed logout time limit from 60 to 30 seconds
  • Death from starvation
  • Creepers no longer break blocks
  • Mobs are removed from the standby lobby
  • Messages are added to remind people to select a kit in Classic Mode
  • A setting in config.yml to hide the server from the server list
  • Warning messages related to the Central Server connection not being available
  • Fixed an issue with block hats dropping on death
  • Some localization is missing