FriendZone

Abandoned
FriendZone is the f

FriendZone

FriendZone is the friend that you keep by your side thick and thin, you tell it everything, it keeps your darkest secrets and never strays from its path, its a social network, its a binding to the people you love( and keep close) and it never stops being their.

Pssh, I felt like being dramatic. Now on to the actual description.


Description

FriendZone is your one stop shop for a friend type system on your server(or Network). It has chat support (using @PlayerName) with the 1.7 features of HoverMenu and such, it works with the scoreboard, It shows special name colors over friends heads, it notifies you when a friend joins the server (or network), its like a party system, and so much more.

This page is bound to grow and look better as development progresses. This page currently just a way to keep track of requests, things made, things thought about and a basic description of FriendZone. If you wish to view current progress and read up on past events regarding FriendZone check out the Updates / Change Log at the bottom of this page

Supporting

  • Friend and/or Party System
    • Special colored overhead names for friends
    • Can be notified when friends joins the server (or another server on network)
    • Able to teleport to friend and go back
  • Chat Support (using 1.7 Chat Features)
    • Mentioning players with @PlayerName (also sends player a "Ding")
    • HoverEffect when using @PlayerName, this shows server (if on network) and and anything else the admin desires
  • Scoreboard (Is Dynamic)
    • Can show amount of friends online
    • Can show each friend online (one per line) in a specified color
    • Can show each offline friend (one per line) in a specified color
  • Much More / Etc
    • MySQL / SQLite Database System. (May also fall back onto YAML as a fail safe)
    • In-Game GUI that displays all friends and options for each friend (May also include enemies)
    • Admin System
      • Who is friends with who
      • When someone was tagged (@PlayerName)
      • When a friend was teleported to another friend
      • When a player joins a server
  • Maybe (This is stuff that i have thought about adding and need to think it over)
    • A Social Network-like interface with status and stuff (Including a Web Interface)
    • Where one has friends one also has Enemies
    • A Facebook tracking-like feature
      • PlayerName was last seen on February 18, 2014 at 5PM
      • PlayerName was last spotted on world '<world>' at location: x 3000, y 30, z 4567
    • A Private Messaging System
    • A Spectator Like-first person of your friend

Update / Change Log

The FriendZone Team

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