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Forging999

A comprehensive time-based forging system that allows players to smelt, craft, and forge custom items using a leveling system with configurable recipes and full ItemsAdder support.
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Forging999-1.0.1.jar

File nameForging999-1.0.1.jar
Uploader
Erik9994857Erik9994857
Uploaded
Oct 28, 2026
Downloads
4
Size
56.3 KB
File ID
9357367
Type
R
Release
Supported game versions
  • 1.21.5-Snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

What's new

Fixes

  • Complete default setup on fresh installs. A new server now receives the full set of default categories and recipes — including Armor, Diamond and Netherite recipes and the descriptive lore — instead of a reduced set.
  • Slot selections no longer carry over. Choosing a forge slot and then leaving the menu expires after five minutes and is cleared when you reopen /forge, cancel, or log out, so a recipe can no longer start in a slot you picked earlier by accident.
  • Work in progress always completes. Jobs that are running or finished can now always be claimed, even if your unlocked slot count changes partway through. Locked slots holding a job display it with a note instead of hiding it.
  • Progress is saved more reliably and without server stutter. Saving no longer causes a hitch when forging, adding fuel, upgrading or claiming, and progress survives shutdowns and reloads.
  • /forge reload no longer resets player progress. Reloading settings and recipes keeps every in-progress job, level, forging time and fuel intact.
  • Offhand items and worn armor count as ingredients, so you no longer need to move everything into your main inventory first.
  • Recipe and category removal works with any capitalisation. Removing a mixed-case or uppercase entry by its lowercase name now sticks after a restart instead of the entry returning.
  • /forge recipe add no longer requires materials, matching the documentation — materials can be added later.
  • /forge settime and /forge setlevel work on offline players (by name, when the server knows the player), and setlevel reports the level actually applied, including when it is limited to the supported range.
  • Ingredient amounts above the stack limit no longer cause errors. They are reduced to the maximum stack size with a clear warning in the console.
  • ItemsAdder custom items now integrate reliably regardless of plugin load order.

Improvements

  • Forging time is always at least one second, so very fast recipes still work, and the progress display correctly shows a finished job at 100%.
  • Slot and level limits are enforced consistently. Out-of-range values in the settings are reduced to the supported limits with a console warning instead of being ignored, the maximum time reduction is capped at 90%, and unlocked slot counts no longer fall back to a single slot when a level is missing.
  • Recipe details are clearer, with the requirement line no longer showing a broken value when a level is unavailable.

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