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Donut Essentials

Free all-in-one essentials for Paper, Folia and Purpur 1.20.1-26.3: homes, warps, TPA with buttons, kits that keep every item detail, an economy, chat, mail, AFK and full moderation (history, alts, reports), with menus. Imports EssentialsX.

Donut Essentials 3.0: The All-in-One Update

Every essential your server needs, in one free plugin

Donut Essentials is a free, open-source essentials plugin for Paper, Folia and Purpur, from Minecraft 1.20.1 to 26.3, in one jar.

Homes, warps, spawn and random teleport. Teleport requests with clickable [Accept] [Deny]. Kits that keep every item detail. A built-in economy for Vault. Chat formats, private messages, offline mail and AFK. And the moderation suite Donut Essentials is known for, now with history, alts, freeze and reports. All of it has menus, all of it runs on Folia, and none of it takes over vanilla commands unless you ask.

3.0 "The All-in-One Update" turns the moderation toolkit into a complete essentials plugin:

  • teleports: TPA with buttons, /back, a title countdown that moving or damage cancels, rank tiers and combat tags;
  • homes, warps and spawn with menus, and a safe random teleport;
  • kits made from your inventory, with a kits menu, previews, cooldowns, once-only kits and costs;
  • an economy with /pay, /baltop (a menu) and payments shown to offline players;
  • chat formats with LuckPerms prefixes, mentions, [item], /msg, /mail, /ignore and AFK;
  • moderation history, warning escalation, alt alerts, freeze, reports, staff chat and Discord logs;
  • a rules screen new players accept (a native dialog on 1.21.7+), server links and a player hub;
  • /donutessentials import essentials: switch from EssentialsX with one command.

Each release is played by bots on 16 Paper and Folia servers from 1.20.1 to 26.3, including an upgrade from 2.0.0, a switch from EssentialsX and MySQL storage.

A home teleport: the countdown, then there

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The Player Hub

Everything in one menu

/menu opens a player hub: homes, warps, kits, spawn, random teleport, money, mail and settings, with the player's balance, homes and play time on their head. Buttons for switched-off commands disappear by themselves.

  • Every menu is in menus.yml: titles, sizes, slots, items, names and lore, with pages for long lists.
  • /settings gives every player personal switches: teleport requests, auto-accept, private messages, mention pings, payments and join messages.

Teleports

Teleports done right

  • /tpa and /tpahere with [Accept] [Deny] buttons, and [Cancel] for the sender. /tptoggle refuses requests, /tpauto accepts them all.
  • One teleport engine for homes, warps, spawn, requests, /back and random teleport: a title countdown that moving or taking damage cancels, cooldowns and costs per kind.
  • Rank tiers (donutessentials.tier.vip): shorter warmups, cooldowns and costs, more homes.
  • /back returns to where you teleported from, or where you died.
  • Combat tags: hitting or being hit by a player tags both for 15 seconds, with an action-bar timer. Tagged players can't teleport or use the commands you list, and logging out in combat kills them.

Homes

Homes

  • /sethome, /home, /delhome, and a homes menu: click to go, shift + right-click to delete, a button to set one where you stand. Each icon shows the dimension.
  • Limits from a default, rank tiers and donutessentials.homes.<n>; worlds where homes are off.
  • Staff reach anyone's homes: /home Kiri:base, /homes Kiri.

Warps & Spawn

Warps and spawn

  • /setwarp shop uses the item in your hand as the icon. /warps lists each warp with its place and visit count; optional per-warp permissions.
  • /spawn and /setspawn, plus /setspawn first for where new players start. Spawn on first join, on every join (optional) and on respawn without a bed.
  • /rtp: a safe random spot (no water, lava or cactus; blocked biomes) within a ring around spawn, per world. Chunks load in the background. With Donut RTP installed, it steps aside.

Kits

Kits that keep everything

  • /createkit warrior 1d makes a kit from your inventory; the held item is its icon. /editkit opens it to change it.
  • Every detail of every item is kept: enchantments, attributes, names, lore, custom model data, books and potions, stored in Paper's versioned item format so kits survive Minecraft updates.
  • A kits menu shows each kit as ready, on cooldown, claimed or locked; right-click to preview the items.
  • Cooldowns, once-only kits, costs, per-kit permissions, a first-join kit, and /kit warrior Kiri for staff.

Economy

A built-in economy

  • A built-in economy registered with Vault, so shops and jobs plugins use it. If another economy plugin is installed, it wins and Donut Essentials uses it.
  • /balance, /pay Kiri 2.5k, /paytoggle, and the richest players menu (/baltop).
  • Payments made while you were offline are listed when you join.
  • /eco give|take|set|reset works on offline players and from the console. A daily economy log.
  • Starting balance, a balance limit, the smallest payment and the currency format are yours to set.

Chat & Messages

Chat and messages

  • Chat formats with prefixes and suffixes from your permissions plugin (LuckPerms through Vault) and PlaceholderAPI, and a format per group.
  • [item] shows your held item with its full tooltip. Mentions highlight and ping the player.
  • Colours by permission, anti-spam, a word filter, link blocking, /chat clear|lock|slow, /broadcast with a title, and auto announcements.
  • /msg, /r, /ignore, /msgtoggle and social spy. Mail (/mail send) waits for offline players and is announced with a [Read] button.
  • AFK: /afk [reason], automatic after idle minutes, [AFK] in the tab list, and AFK players don't hold up night skipping.
  • /nick with colours by permission (no copying other players' names) and /realname.

Moderation

Moderation built in

  • Bans, temp-bans, mutes, warnings, notes, kicks and IP bans with IDs, silent mode (-s), reason layouts (@cheating) and time layouts (#1st-offence).
  • History for every player (/history, /check, /banlist), /change-reason and record deletion.
  • Warning escalation: e.g. the third warning mutes for an hour.
  • Alts: /alts lists accounts seen on the same addresses, and staff are alerted when someone joins from a banned account's address.
  • Freeze a player (no moving, building or commands); logging out is reported or banned.
  • Reports: /report Rook flying; staff get [Teleport] [Claim] buttons and a /reports menu.
  • Staff chat (/sc), command spy, and Discord logs of punishments and reports through a channel webhook, no bot needed.

Staff Tools

Staff tools

  • Vanish hides you everywhere: join and leave messages, the tab list, item pickups, mobs and the online count. It stays on when you rejoin.
  • /invsee (live, editing by permission), /endersee, /whois, /seen, /offlinetp and /playerlist.
  • Maintenance mode with a whitelist, timers and its own server-list message, and IP lock for staff accounts (addresses, wildcards 1.2.3.* and ranges 1.2.3.0/24).
  • /fly, /god, /heal, /feed, /speed, /gm, /hat, /repair, /top, /near, /day, /night and more.

Rules & Server Links

Rules and server links

  • With rules.require-accept, new players get a rules screen they must accept before they can chat, build or use commands: a native dialog on 1.21.7+, clickable buttons before that. Change the rules and bump the version, and everyone accepts again.
  • Server links in the pause menu (Minecraft 1.21+): Discord, website, store…
  • A message of the day on join (/motd) and first-join messages with the player's number.

Make It Yours

Your server, your rules

  • Every module can be switched off in config.yml: its commands, listeners and tasks are gone.
  • commands.yml: switch off or rename any command and add aliases. Vanilla commands (/gamemode, /give, /tp…) are never taken over unless you list them; ours stay reachable as /donutessentials:<name>.
  • Command rules: a cooldown or a cost for any command, other plugins' included.
  • Every message is MiniMessage (or & codes) in messages.yml, every menu in menus.yml, every sound in config.yml. New settings are added on every update without touching yours.
  • One database: SQLite, or MySQL/MariaDB with a table prefix.

Switching from EssentialsX

Switch in one command

  1. Install Donut Essentials next to EssentialsX and start the server.
  2. Run /donutessentials import essentials for a dry run: what would be imported, and nothing changed.
  3. Run /donutessentials import essentials confirm. Balances, homes, nicknames, ignores, warps, the spawn, kits and bans come over. Names Donut Essentials already has are kept.
  4. Remove EssentialsX.

Upgrading from 2.x

Upgrade in place

Replace the jar and restart. Donut Essentials (or Fssentials) 2.x upgrades on the first start:

  • Punishments, IP locks and the maintenance whitelist move into the database (the old files are renamed .imported).
  • config.yml keeps your values (the old file is saved as config-2.x.yml); messages.yml is replaced with the 3.0 messages (yours is saved as messages-2.x.yml).
  • 2.x commands, punishment syntax and permission nodes (fssentials.*, donutessentials.punish.*) keep working.
  • Every new feature is on. Switch off what you don't want under modules:.

Integrations

Integrations

All of these are optional:

Plugin What Donut Essentials does with it
Vault (or VaultUnlocked) Registers its economy; reads prefixes, suffixes and groups for chat
LuckPerms (or any Vault permissions plugin) Chat prefixes and group formats, rank tiers
PlaceholderAPI 30+ placeholders (balance, baltop, homes, AFK, combat, play time…), and placeholders in chat formats, the MOTD and announcements
MariaDB or MySQL Storage instead of SQLite, with a table prefix
Discord Moderation and report logs through a channel webhook
Donut RTP Takes over /rtp when installed

For developers: DonutEssentials.getApi() (players, homes, warps, kits, balances, punishments, AFK, vanish, combat) and nine events, from EssentialsTeleportEvent and KitClaimEvent to PaymentEvent and PunishmentCreateEvent.

Compatibility

Tested from 1.20 to 26.3

Server Minecraft Java
Paper, Purpur and other Paper forks 1.20.1 – 1.20.4 17
Paper, Purpur and other Paper forks 1.20.5 – 1.21.11 21
Paper, Purpur and other Paper forks 26.1 – 26.3 25
Folia 1.20.1 – 26.3 17 – 25

One jar for all of them. Native dialogs need 1.21.7 or newer and server links 1.21; older servers get chat buttons. Spigot and Bukkit are not supported (they lack Paper's API): the plugin says so and stops.

Each release is played by bots on Paper 1.20.1, 1.20.4, 1.20.6, 1.21.1, 1.21.4, 1.21.8, 1.21.11, 26.1.2, 26.2 and 26.3 and Folia 1.20.4, 1.21.4, 1.21.11 and 26.3, with SQLite and MySQL, with Vault, VaultUnlocked or no Vault at all: about 40 checks each, from the first join to a restart, including an upgrade from 2.0.0 and a switch from EssentialsX. The console must stay free of errors.

Commands & Permissions

Area Players Staff
Teleports /tpa, /tpahere, /tpaccept, /tpdeny, /tpacancel, /tptoggle, /tpauto, /back, /rtp /tphere, /tpo
Homes /sethome, /home, /delhome, /homes /home <player>:<home>, /homes <player>
Warps and spawn /warp, /warps, /spawn /setwarp, /delwarp, /setspawn [first]
Kits /kit [kit], /kits /createkit, /editkit, /delkit, /kit <kit> <player>
Economy /balance, /pay, /paytoggle, /baltop /eco give|take|set|reset
Chat and messages /msg, /r, /ignore, /msgtoggle, /mail, /afk, /realname /chat, /broadcast, /nick, /socialspy
Moderation /report /ban, /tempban, /mute, /tempmute, /warn, /kick, /note, /banip, /unban… /history, /check, /alts, /freeze, /reports, /sc, /commandspy
Staff /vanish, /invsee, /endersee, /whois, /offlinetp, /maintenance, /iplock
Everything else /menu, /settings, /rules, /motd, /seen, /playtime, /ping, /trash /fly, /god, /heal, /feed, /speed, /gm, /craft, /enderchest, /hat, /repair, /top, /near, /day, /night
Admin /donutessentials info|reload|import essentials (/dess)

Every command has the permission donutessentials.command.<name>: player commands default to everyone, staff ones to operators. A few more:

Permission Default
donutessentials.tier.<name> nobody A rank tier: faster, cheaper teleports and more homes
donutessentials.homes.<n> nobody Home limit
donutessentials.bypass.warmup, .cooldown, .cost op Teleport rules
donutessentials.kit.<name> nobody Per-kit access (when switched on)
donutessentials.chat.color, .item op, everyone Chat colours, [item]
donutessentials.vanish.see, donutessentials.invsee.edit op Staff
donutessentials.* op Everything except the exempt and bypass nodes

Questions

Can it replace EssentialsX? For most servers, yes: teleports, homes, warps, spawn, kits, economy, chat, messages, mail, AFK, moderation and the everyday utilities. /donutessentials import essentials brings your data over. Jails, portals, holograms and sign shops are left to plugins that do them better.

Does it work on Folia? Yes, every feature, on every Folia version from 1.20.1 to 26.3.

Will it break /gamemode or /tp? No. Vanilla commands stay vanilla unless you add them to commands.take-over-vanilla.

I only want the moderation tools. Switch the other modules off under modules: in config.yml. Nothing of a switched-off module stays loaded.

Does it need Vault? No. It needs Vault (or VaultUnlocked) only for other plugins to see its economy, and for chat prefixes from your permissions plugin.

Several servers? Use one database per server for now; punishments shared across a network are on the roadmap.

Will my 2.x punishments survive? Yes. They move into the database on the first start; back up plugins/DonutEssentials/ first anyway.

Gallery

The player hub

Homes in every world

A kit item, every detail kept

The rules screen

!Chat with prefixes, a mention and [item]

Moderation

Server links

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Discord: discord.gg/TJc3CxR4jK · Source: GitHub (Apache 2.0) · Support the project: nightbeam.dev/support

Donut Essentials Team

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