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Custom Damage

This is a fully customizable Minecraft (Bukkit) plugin that allows you to control damage taken by entities.
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Description

The plugin is in Maintenance mode: I have no dev plans, but I'm fixing critical bugs.

Compatibility

Tested on Spigot-1.19, 1.21.5.

Dependencies

Introduction

This is a fully customizable Minecraft (Bukkit) plugin that allows you to control damage taken by entities.

Features

  • Creeper does more damage by an explosion.
  • The more a player dies, the more damage he/she will receive in the long-term.
  • The more a player kills monsters, the more damage he/she will make in the long-term.
  • There is also a short-term increase of incoming damage based on a rate of monster kills to death to cut the player domination.

You can configure:

  • A filter of damage sources, targets and causes
  • A formula of how to calculate a damage
  • Dependencies from a player statistics

You can solve the following problems:

  • Increase the damage taken by a specific entity, thus make some enemies more dangerous naturally
  • Change damage depending on a players' kills or deaths, thus making a game more difficult for experienced players and easy for newbies without mechanics changes

Commands

  • customdamage reload - reload config from disk
  • customdamage info - show damage modifiers
  • customdamage info @player - show damage modifiers of @player;

Permissions

  • Access to 'reload' command: customdamage.reload (default: op)

  • Access to 'info @player' command: customdamage.info (default: op)

Configuration

Default configuration file

Author

I will be happy to add some features or fix bugs. My mail: uprial@gmail.com.

Useful links

Related projects

The Custom Damage Team

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