The plugin is in Maintenance mode: I have no dev plans, but I'm fixing critical bugs.
Compatibility
Tested on Spigot-1.19, 1.21.5.
Dependencies
Introduction
This is a fully customizable Minecraft (Bukkit) plugin that allows you to control damage taken by entities.
Features
- Creeper does more damage by an explosion.
- The more a player dies, the more damage he/she will receive in the long-term.
- The more a player kills monsters, the more damage he/she will make in the long-term.
- There is also a short-term increase of incoming damage based on a rate of monster kills to death to cut the player domination.
You can configure:
- A filter of damage sources, targets and causes
- A formula of how to calculate a damage
- Dependencies from a player statistics
You can solve the following problems:
- Increase the damage taken by a specific entity, thus make some enemies more dangerous naturally
- Change damage depending on a players' kills or deaths, thus making a game more difficult for experienced players and easy for newbies without mechanics changes
Commands
customdamage reload - reload config from disk
customdamage info - show damage modifiers
customdamage info @player - show damage modifiers of @player;
Permissions
Configuration
Default configuration file
Author
I will be happy to add some features or fix bugs. My mail: uprial@gmail.com.
Useful links
Related projects
- CustomCreatures: Bukkit Dev, GitHub, Spigot
- CustomNukes: Bukkit Dev, GitHub, Spigot
- CustomRecipes: Bukkit Dev, GitHub, Spigot
- CustomVillage: Bukkit Dev, GitHub, Spigot
- NastyIllusioner: Bukkit Dev, GitHub, Spigot
- RespawnLimiter: Bukkit Dev, GitHub, Spigot
- TakeAim: Bukkit Dev, GitHub, Spigot