ChaosLoop-Plugin-1.1.1.jar
What's new
A housekeeping release. Nothing the plugin does has changed, and if 1.1.0 is working for you there is nothing here you are missing. It is worth taking anyway for the datapack inside it.
It says which half of ChaosLoop is running
The datapack has one score for "is the other half here", #plugin, and every feature it offers is gated on that. The plugin sets it. So does the new Fabric mod — correctly, because the mod is that other half too.
Which meant /function chaosloop:admin/status printed the word plugin for anybody running the mod, since that score was the only thing it had to read. The plugin now writes a second one, #side, to say which of the two is answering. Both halves write it on the same handshake, so a world moved between them corrects itself rather than keeping whichever word it was told first.
The datapack inside it is 1.1.1
The plugin writes its own matching copy of the datapack into <world>/datapacks on first start, so this jar carries the new one: the status screen above, and the four places that said "(plugin)" for things the Fabric mod does as well.
It still never overwrites a ChaosLoop pack that is already there. That is deliberate — it must not throw away a pack you edited — so if you installed the datapack by hand, update that download too. The plugin will not do it for you.
That is the whole release
No change to graves, the vault, /back, /graves, /restore, skins, mimics, radios, compasses, bounties or the world reset. Everything in the 1.1.0 notes still stands.
Build: compiled to Java 17 with --release, so any JDK from 17 up builds it.
— Amjed Elkateb, powered by orbt.ly
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