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Fixed Vanilla

This Resource Pack fixes a lot of issues in the game related to textures, models, animations, particles, and more.

File Details

FixedVanilla 26.10.mcpack

  • R
  • Mar 27, 2026
  • 1.49 MB
  • 4.4K
  • 26.10

File Name

FixedVanilla.mcpack

Supported Versions

  • 26.10

26.10 - Tiny Takeover

Minecraft just updated all the babies… and broke compatibility with many of Fixed Vanilla’s fixes. No problem at all, that’s what pack updates are for! This update also brings some fixes for Vibrant Visuals, which I’ve been avoiding until now.


BLOCKS

  • Fixed ‘pale_oak_standing_sign’ and ‘pale_oak_wall_sign’ icons in the command completion screen

ENTITIES


TEXTURES

  • Fixed baby Glow Squid’s MERS texture being misaligned in Vibrant Visuals [MCPE-235474]
  • Fixed Glow Squid particles not being emissive in Vibrant Visuals

MODELS

  • Reincluded fixes for various pivots in the Wolf model not being centered [MCPE-235050, MCPE-232724]
  • Fixed baby Piglin and Zombified Piglin models not being centered [MCPE-236695]
  • Fixed baby Zombie Villager model not being centered [MCPE-237446]
  • Fixed baby Villager model having offset pivots [MCPE-237444]
  • Made several fixes to the dedicated baby humanoid armor pieces
    • Fixed armor pieces being asymmetrical [MCPE-236696]
    • Fixed clipping issues between the leggings and chestplate
    • Helmets are now slightly lower for Zombies, Husks and Gurgles
    • Helmets are now slightly lower and shifted forward for Piglins and Zombified Piglins
    • Boots and leggings no longer clip through the ground when worn by Zombie Villagers
  • Fixed helmet position for Zombie Villagers
  • Changed Zombie Villagers’ outer clothes to match Java Edition
  • Fixed position of items held by Parched
  • Fixed position of items held by all baby humanoid mobs
  • Tweaked all baby humanoid geometries to follow a more similar structure to the player's model

ANIMATIONS

  • Fixed position of the Drowned in the swimming animation to match the player

DEFAULT TEXTURES ONLY

  • Saddle MERS textures are now consistent across all horses
  • Piston arms’ MERS textures are now consistent with their block forms [MCPE-236918]
  • V1 Villagers and Zombie Villagers’ MERS textures are now consistent with the updated textures
  • Minecart’s MERS texture is no longer incorrectly sized
  • Redstone blocks are no longer too bright [MCPE-220950]

CLASSIC TEXTURES ONLY

  • The Rabbit now uses its updated model and textures
  • The following mobs now use their updated baby designs:
    • Chicken
    • Cow
    • Pig
    • Sheep
    • Donkey
    • Horse
    • Mule
    • Llama
    • Ocelot
    • Rabbit
    • Mooshroom
    • Drowned
    • Husk
    • Skeleton Horse
    • Zombie
    • Zombie Horse
    • Zoglin
    • Zombified Piglin

PACK

  • [ENTITIES] Zombies, Husks, Drowned, Zombie Villagers, Piglins and Zombified Piglins now use the dedicated baby humanoid armor model
  • [ENTITIES] The pack now supports the new baby models for the Villagers and Zombie Villagers
  • [ENTITIES] Husks are no longer invisible in older version locked worlds with the pack enabled
    • The spawn eggs are still incorrectly colored due to MCPE-236132
  • [ENTITIES] Zombie Villagers are no longer scaled like regular Villagers
  • [ENTITIES] Removed obsolete fix for MCPE-226609
  • [MODELS] Removed obsolete fix for MCPE-228256
  • [TEXTURES] Removed some item textures that were included in the pack for no reason
  • [DEFAULT TEXTURES ONLY] All of the pack’s texture changes now support Vibrant Visuals
  • [DEFAULT TEXTURES ONLY] Zombie horse no longer uses an outdated texture
  • [DEFAULT TEXTURES ONLY] Removed a couple of obsolete texture fixes
  • [DEFAULT TEXTURES ONLY] Merged the feature list entries about carried foliage textures to reflect recent changes:
    • [NEW TEXT] Fixed Short Grass, Fern, Tall Grass, Large Fern and Vines' carried textures [MCPE-187330]
  • [CLASSIC TEXTURES ONLY] Updated feature list to mention the fix for spear animations