File Details
§6Dynamic§9Surroundings2.mcpack
- R
- May 20, 2026
- 155.41 MB
- 1.7K
- 26.20+61
File Name
§6Dynamic§9Surroundings2.mcpack
Supported Versions
- 26.20
- 26.13
- 26.12
- 26.11
- 26.10
- 26.3
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
- 1.21.124
- 1.21.123
- 1.21.122
- 1.21.121
- 1.21.120
- 1.21.114
- 1.21.111
- 1.21.101
- 1.21.100
- 1.21.94
- 1.21.93
- 1.21.92
- 1.21.90
- 1.21.82
- 1.21.81
- 1.21.80
- 1.21.73
- 1.21.72
- 1.21.71
- 1.21.70
- 1.21.61
- 1.21.60
- 1.21.51
- 1.21.50
- 1.21.44
- 1.21.43
- 1.21.41
- 1.21.40
- 1.21.30
- 1.21.21
- 1.21.20
- 1.21.2
- 1.21
- 1.20.80
- 1.20.70
- 1.20.60
- 1.20.50
- 1.20.40
- 1.20.1
- 1.20
- 1.19.23
- 1.19.20
- 1.19.10
- 1.19
- 1.18.31
- 1.18.30
- 1.18.12
- 1.18.10
- 1.18.2
- 1.18.1
- 1.18
🔴 Bug Fixes
- Fixed typo: mob.bee.loop → longbird2 → longbird22
- Fixed typo: mob.frog.ambient → bridwind3 → birdwind33
- ambient.weather.lightning.impact: Replaced vanilla explode sounds (1-4) with 8 new thunder remastered variants
- weather.* (rain/thunder/above): Changed min_distance from 100.0 → 0.0 and max_distance to 64.0
- dig.soul_sand: Removed duplicate nether stream entry
- step.sand: Removed duplicate sand_walk10 entry
- step.ladder: Removed 4 duplicate ladder entries
- dig.stone: Removed 9 duplicate weight-120 entries
- dig.soul_sand: Removed additional 12 duplicate weight-120 entries
- step.grass: Removed 86 duplicate run entries (pool reduced from 164 → 78)
🟡 Volume / Clipping Fixes
- random.fizz: 5.0 → 1.2 (fixed hard clipping)
- random.swim: 5.0 → 1.5
- mob.drowned.swim: 5.0 → 1.5
- item.book.put: 4.0 → 1.2
- item.book.page_turn: 2.0 → 0.9
- mob.blaze.shoot: 3.0 → 1.4
- random.explode (explode9): 2.2 → 1.5
- game.player.attack.strong: blunt_swing3 2.6→1.8, swing5 2.1→1.47
- game.player.attack.nodamage: Capped at 1.5
- step.glass: Capped at 1.5
🟢 Balancing
- mob.bee.loop: Ambient weight 1 → 5 (9% → 33%)
- mob.warden.ambient / heartbeat: Expanded from 1 sound → 4 variations per event
- mob.spider.say: Cricket volume reduced by 25%
- mob.squid.ambient: Stream weight 10 → 6, volume -10%
- mob.glow_squid.ambient: Dive weight 36 → 20, whales3 volume 1.2 → 0.75
- mob.frog.ambient: Jungle weight 10 → 7, frog volume 1.2 → 0.7
- mob.dolphin.idle: Stream weight 10 → 8
- mob.bat.idle: Owl volume 0.25 → 0.42, min_distance 8 → 4
- mob.chicken.say: rooster2 volume 0.25 → 0.5
- mob.cow.say: bison4 volume 0.25 → 0.5
- ambient.weather.thunder: howlingwind volume 0.5 → 0.65, weight 10 → 8
- ambient.weather.rain: thundering volume 0.76 → 0.55
- mob.turtle.ambient: Set max_distance to 64.0
- random.orb: Attenuation distance 8 → 4 blocks
- ambient.weather.above: Set max_distance to 64.0
- sheep sounds should be fixed somehow.