Slumbersignal bedrock port

SlumberSignal (Bedrock) alerts you when to sleep in the Overworld. Honestly? It's worse and heavier than Java. Bedrock UI limits squeezed the colorful, animated visuals into a tiny panel floating right above your hotbar.

SlumberSignal (Bedrock Edition Port)

SlumberSignal (Bedrock Port) is a client-side Bedrock port of the original Fabric mod that tells you the exact moment the Overworld night becomes dark enough to use a bed, with a deliberately over-animated notification:

"you can sleep now."

To be completely honest with you: This Bedrock port is definitely worse and heavier than the Java original. Because of Bedrock UI limitations, all the full-screen visuals have been squeezed into a compact, colorful, and animated panel floating just slightly above your hotbar. Worse? Yes. Animated and colorful? Absolutely!


Features

Intelligent Sleep Detection The mod detects the exact moment sleeping becomes possible, using the same rule the server uses (BED_RULE environment attribute -> BedRule.canSleep). This means thunderstorms and other weather conditions that block sleeping are properly respected. It only fires while the player is in the Overworld.

Once-Per-Night Notification It shows the message "you can sleep now." exactly once per night. It never spams you. The notifier is automatically re-armed on dimension change, world change, join, and disconnect.

Hotbar-Compact Animated HUD When the notification fires, it displays a heavily animated panel compressed right above your hotbar (instead of a full-screen flash). The visual style still includes:

  • Colorful & Animated Text: Per-letter typed, waving, and color-shifting text effects
  • Dynamic Animations: Bouncy, hopping, and breathing UI elements
  • Countdown Bar: Showing how long the toast will stay
  • Hotbar Placement: Floating neatly right on top of your hotbar

Zero Configuration No config file is ever created. All state is kept entirely in memory.


Version Scheme

SlumberSignal follows Semantic Versioning + build metadata in the format MAJOR.MINOR.PATCH+mc<minecraft_version>. The version number is always maintained in gradle.properties (mod_version), and fabric.mod.json reads it automatically via $ — it is never hardcoded.

Component When to increment Notes
MAJOR Breaking change — old saves or configs no longer work Reset MINOR and PATCH to 0
MINOR New feature added, everything old still works Reset PATCH to 0
PATCH Bug-fix-only, no new features, nothing broken -
+mc* Minecraft version this build targets No effect on version comparison

Only one position is incremented per release, matching the biggest change in that release. If a release contains both bug fixes and new features, only MINOR is incremented — a new feature always outranks a bug fix.


Technical Details

Property Details
Platform / Mod Loader Bedrock Edition (Resource / Behavior Pack)
Target Minecraft Version 26.1.2
License MIT
Environment Client only

AI Disclaimer & Statement

This mod — and this description — was made entirely with AI assistance, in Thailand. Everything you see here is AI-generated. Is the mod good? Honestly, this Bedrock port is worse than Java, but it works and gets the job done. If you have a problem with people using AI to make mods, that is your problem, not mine. Don't believe this summary was written by AI? That is also your problem.


Future Plans

I might add features, fixes, or other things in the future — things that neither you nor I know about yet. Confused why I am telling you this? Because I might think of a feature at any moment. That is all.


Contact & Feedback

Found a bug? Want a new feature? Have an idea?

Email me at: mattrixthai9911@zohomail.com — I will review it and decide whether it is worth adding.

The source code is available on GitHub, but it is source code only — there is no issue tracker for bug reports. Please use the email above instead.

The Slumbersignal bedrock port Team

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