[Realm compatible]Player & Mob Health Display

This addon provides dynamic, real-time health displays for both players and mobs It uses green to indicate healthy status and flashing red for critical levels.

File Details

Player and Mob Health Display[1.7.0].mcaddon

  • R
  • May 6, 2026
  • 296.89 KB
  • 895
  • 26.10+3

File Name

Player and Mob Health Display[1.7.0].mcaddon

Supported Versions

  • 26.10
  • 26.3
  • 26.0.02
  • 26.0

Changelog: Player & Mob Health Display v1.7.0

Welcome to Version 1.7.0! This update is heavily focused on immersion, giving server admins more control over the look and feel of the health UI, and adding exciting new audio-visual cues during combat!

What's New in v1.7.0:

  • Expanded Status Icons: You can now see even more information at a glance! Mobs and players will display new emojis next to their names if they are affected by Strength, Weakness, or **Absorption/Shields **.
  • Clean UI Mode: Added a brand new "Clean Mode" toggle to the Admin Settings! When enabled, this completely hides the mob's actual name (e.g., "Zombie" or "Skeleton") and only displays the floating health bar and status icons. Perfect for servers wanting a highly minimalist interface!
  • Death Burst Particles: Killing a mob now feels much more satisfying! Entities will erupt in a short, subtle burst of red dust particles upon death. (Can be toggled off in the Admin menu).
  • Immersive Low-Health Audio: When a player's health drops below 30% (causing their bar to flash red), they will now hear an immersive "heartbeat" drum sound playing in sync with the flashes, warning them of impending death! (Can be toggled off in the Admin menu).
  • Bug Fixes: Corrected a UI bug from older versions where the Render Distance slider would sometimes fail to display or update correctly on mobile devices.