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[Realm compatible]Player & Mob Health Display

This addon provides dynamic, real-time health displays for both players and mobs It uses green to indicate healthy status and flashing red for critical levels.

File Details

Player and Mob Health Display[1.8.0].mcaddon

  • R
  • May 27, 2026
  • 299.13 KB
  • 995
  • 26.20+7

File Name

Player and Mob Health Display[1.8.0].mcaddon

Supported Versions

  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0

Health Display Core v1.8.0: The Immersion Update!

Here is everything new in the v1.8.0 Update:

Per-Player Settings & Summary UI

  • Personalized UIs: Settings are no longer forced globally! Every player can open their own settings using a Stick (while sneaking) or /scriptevent health:settings.
  • Summary Page: Opening the menu now brings you to an elegant summary page detailing your current configuration before diving into the toggles.
  • Hide Command: Streamers and creators can type /scriptevent health:hide to instantly toggle hiding their own health bar from themselves.

Combat & Streak System

  • Combo Counter: Consecutive hits against mobs will now build up a Combo Streak! Your action bar will display your streak and the exact damage you dealt.
  • Damage Sources: The action bar now actively tells you the source of your damage (e.g., -5.0 HP (Sword/Melee) vs (Projectile)).
  • Healing Indicators: Whenever an entity regenerates health, a green [+X.X] indicator flashes on their name tag!

Armor, Shields, and Status Effects

  • Player health bars now feature an Armor indicator and will display a icon if they are actively holding a shield.
  • 11 New Status Icons: We’ve expanded the effect tracker! The health bar now visually displays icons for Regeneration , Speed , Jump Boost :kangaroo:, Resistance , Haste , Nausea , Blindness , Hunger , Fire Resistance , Levitation :feather:, and Invisibility !

True Boss Detection & Particles

  • The engine now specifically detects true bosses (Wardens, Withers, Ender Dragons, Elder Guardians, Ravagers) and gives them a massive, bold, 30-heart Boss Bar! Experimental and may not always work
  • New Death Particles: Standard mobs now burst into aesthetic spark particles upon death, while True Bosses erupt into a massive explosion emitter!