[Realm compatible]Player & Mob Health Display

This addon provides dynamic, real-time health displays for both players and mobs It uses green to indicate healthy status and flashing red for critical levels.

File Details

Player and Mob Health Display[1.5.5].mcaddon

  • R
  • Apr 17, 2026
  • 295.96 KB
  • 1.2K
  • 26.10+3

File Name

§2player and mob Health Display§5[1.5.5].mcaddon

Supported Versions

  • 26.10
  • 26.3
  • 26.0.02
  • 26.0

CHANGELOG: VERSION 1.5.5 (The Pulse Update)

  • Visual Heart Bars: Entities now display a dynamic heart bar (e.g., ❤❤❤§8❤❤) in their nametag for instant health recognition.
  • Damage Indicators: When you strike a mob or player, the exact damage dealt is displayed on your Action Bar in a "Combat Hit" format.
  • Multi-Dimension Support: Fixed a bug where mob health only showed in the Overworld. It now functions perfectly in the Nether and The End.
  • Dynamic Blood Trails: Blood particles now apply to all living entities (mobs included) when their health drops below 40%.
  • Admin Configuration UI: Sneak and use a Stick to open the new Health Display Settings. Toggle player health, mob health, and particles live in-game.
  • Performance Optimization: Rewrote the entity scanner to be more efficient, reducing potential lag on high-population servers.