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Lily's Money

Lily’s Money adds a simple, scoreboard-based economy to Minecraft Bedrock with custom / commands + optional GUI shop.
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MCPEDL.png

Description

Lily’s Money (Bedrock) v2.2 — Economy + GUI Shop + Jobs

⚠️ IMPORTANT ⚠️

  • Features listed here are for the latest version only. Older versions may be missing features.
  • Don’t wait for mods to break before checking for updates :3
  • You MUST enable Beta APIs / Experiments for this pack to work.
  • To become an admin: /tag @s add admin
  • By default, money is not displayed anywhere — admins must enable it with /moneysettings.

Economy system

Your economy is stored in two scoreboards:

  • money (dollars)
  • moneycent (cents, always kept 0–99)

The script automatically normalizes cents:

  • cents over 99 → converts into dollars
  • negative cents → borrows from dollars

This makes decimal amounts like $0.40 or $1.01 work smoothly.

 


Quick Start

  1. Enable Beta APIs / Experiments
  2. Add the behavior pack to your world
  3. (Admin) Run: /tag @s add admin
  4. (Admin) Configure money display: /moneysettings
  5. Use: /moneyhelp 1 for help pages

 


Commands

Player commands

  • /balance or /bal [player] — view a balance (defaults to you)
  • /pay <playerName | @s | @p | @r> <amount> — pay another player (no debt)
    • Players only (command blocks can’t use /pay)
    • Refuses if you don’t have enough money

Note: /pay uses player names + simple selectors (@s/@p/@r) to stay compatible with non-OP players.

Admin / Command Block tools

Admins are players with the admin tag.

  • /addmoney <player> <amount> — adds money
  • /removemoney <player> <amount> — removes money (can go negative)
  • /setmoney <player> <amount> — sets exact balance (can be negative)
  • /buy <playerName | @s | @p | @r> <item> <amount> <priceEach> — gives items and charges money (no debt)
  • /sell <playerName | @s | @p | @r> <item> <amount> <priceEach> — takes items and pays money
  • /topmoney [page] / /baltop [page] / /balancetop [page] — leaderboard
  • /moneysettings — global money display toggles
  • /moneyhelp [page] — help pages

Debt rules

  • ✅ Only /setmoney and /removemoney can put a player into negative money.
  • /pay, /buy, and shop purchases refuse if the player can’t afford it.

Full GUI Shop (UI only)

  • /shop opens the shop UI.
  • you can also use /shop <item> to directly find items or categorys in the shop

For players

  • Browse categories and items
  • Buy/sell depending on what admins enabled
  • Uses your real balance (no debt purchases)

 

For admins

Admins see an Edit Shop button in the UI where they can:

 

  • Create / delete categories
  • Add / remove items
  • Move items between categories
  • Set buy price and sell price separately
  • Make items buy-only, sell-only, or both
  • Clear the entire shop quickly if you want to start over

 

 

Shop settings are saved per world and persist across reloads.

If the shop isn’t configured yet, players will see a message telling them to ask an admin.


Jobs system (UI + configurable)

  • /job opens the jobs UI.
  • Players can join one job at a time and switch anytime.

Default jobs include:

  • Lumberjack (logs)
  • Miner (ores)
  • Mob Hunter (animals)
  • Hunter / Night Shift (hostile mobs)
  • Fisherman (fish items)
  • Farmer (harvested crops)

Admins can edit jobs in-game:

  • Create/delete jobs
  • Configure rewards for:
    • breaking blocks
    • placing blocks
    • killing entities
    • picking up items
  • Includes anti-exploit protection for “place → break → infinite money” for break-reward blocks.

Jobs are saved per world and persist across reloads.


Money display settings (global)

Admins can control where money appears for everyone:

  • /moneysettings opens a UI with toggles:
    • Sidebar display (dollars only)
    • Below-name display (dollars only)
    • Actionbar display ($d.cc)


Perfect for

  • Survival servers with player trading
  • Roleplay realms (jobs, salaries, taxes)
  • Adventure maps with GUI shops
  • Simple economy that stays compatible with other systems (scoreboard-based)

Requirements

  • Minecraft Bedrock with Beta Script APIs / Experiments enabled
  • Behavior Pack with scripts enabled
    (Uses @minecraft/server and @minecraft/server-ui)

Credits

Made by LilyTheCatgirl (LilyTheCat9862 in MC)
Discord: https://discord.gg/mVJmmAuQeX

The Lily's Money Team

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