Dynamic Entity Hitbox & Collision Visualizer

This Hitbox addon is a behavior pack for Minecraft Bedrock Edition that lets you visualize entity hitboxes in real-time. It creates 3D debug shapes around entities near the player — including their head position, and local coordinate axes

File Details

DynamicEntityHitbox_v0.3.0.mcpack

  • R
  • Jul 14, 2025
  • 11.44 KB
  • 8.4K
  • 1.21.93+1

File Name

DynamicEntityHitbox_v0.3.0.mcpack

Supported Versions

  • 1.21.93
  • 1.21.90

✅ Added look vector ray for more precise targeting

✅ Significantly improved stability across the board

🛠️ Fixed hitboxes not rendering for various entities

🎯 Head hitbox is now red for clearer visibility

🔁 Hitbox rendering now updates every tick, instead of every 10 ticks

🎛️ Toggle hitboxes on/off with a setting

🌐 Spanish and Japanese translations added for name & description

⚙️ View settings in-game with /scriptevent hitbox:settings

🔄 Dynamic entity refreshing added, configurable with /scriptevent hitbox:refresh

📏 Increased raycast resolution during findhitbox() for better accuracy

🌍 Multiplayer support is now included (hell yes)


🐞 Known Issues

❌ Ender Dragon hitbox doesn’t render

The model's complexity breaks our current implementation. We’re working toward a workaround in future versions.

🌌 Hitboxes render across dimensions

This is a limitation of the debug line API — it doesn’t support per-dimension isolation. Until Mojang adds that functionality, this one’s out of our hands.

⚠️ Incompatibility with Canopy’s Understudy

Fake players created by Understudy currently break hitbox behavior. We recommend avoiding fake player spawning while hitboxes are active.