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CrusadersToolbox

Crusaders Toolbox adds The abily to create Spheres , turroids(donut shape) cubes , etc.... easy and summon multiple entities as well as change them individually!!!
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626680.jpg

Description

/figure Command

 

Builds common 3D geometric shapes using any Minecraft block. Large structures are generated in batches to reduce lag.

Syntax

"/figure <type> <center> <block> <size> [mode] [height] [extra]"

Parameters

- type: The shape to build

  - "cube"

  - "sphere"

  - "cylinder"

  - "pyramid"

  - "toroid"

  - "helix"

  - "gyroid"

  - "torusknot"

 

- center: The center (or starting point for vertical shapes) of the figure.

 

- block: The block used to construct the figure.

- size: Primary size parameter. Its meaning depends on the selected shape.

- mode (optional):

 

  - "solid" (default)

  - "hollow"

 

- height (optional): Used by cylinder, pyramid, and helix.

- extra (optional): A comma-separated list of additional values. The required values depend on the selected shape.

 

Extra Values by Shape

- Toroid: "innerRadius,thickness"

- Helix: "turns,tubeRadius"

- Gyroid: "period,bandThickness" (optional, defaults are used if omitted)

- Torus Knot: "minorRadius,tubeRadius,p,q"

 

Large figures are generated over multiple game ticks to help maintain server performance.

CrusadersToolbox Team

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Game dev in progress. I build experimental systems, redstone-inspired mechanics, and gameplay-focused mods. Currently working on pushing Minecraft Bedrock mechanics beyond vanilla limits using scripting and custom blocks.

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