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Universe 4.6.7 | Adventure Map

A 2 player semi-linear story map where your choices affect how the adventure map plays.

File Details

Universe 4.6.7 (99.99% Finished!)

  • R
  • Sep 5, 2025
  • 360.73 MB
  • 827
  • 1.21.101

File Name

Universe 467.mcaddon

Supported Versions

  • 1.21.101

(99.99% because I dont have enough money to my composer for boss music. The map is done completely but it does not feel right to call it done without the very last track)

 

Lobby
Fixed spawn floor having broken pattern

Added sign on how to fix missing Custom Music


Portal Network

Put 2 of the new discs into one of the rooms.

Added minor change to kitchen to add more detail

Adjusted Dereck dialogue


Vosp Path Bridge
Fixed one of the dialogue having the mysterious voice be called its real name too early.


Coreath (Wrong Lever Path)
Added Dock near river with broken light to hint to players where they need to go


Fort Shari (Wrong Lever Path)
Adjusted some dialogue and decreased waiting time slightly.

Library
Fixed being able to easily escape the map from one of the Fallen trees on the path

Fixed map hole near entrance

Adjusted Museum area slightly

Fix hint for lever not going away after Lever is already found

Slight dialogue change


Large Town
Removed unneeded dialogue and fixed World Crash out dialogue having a grammar error

 

Temple
Moved the force teleport to right before Hallway run instead of at start to make it less disorienting for player

Attempted to fix broken spawnpoint at end of Hallway run

Added extra teleport for players that somehow end up outside the map

Made temple parkour music play again after the Void section


Nether Stronghold
Added music for when you enter Nether instead of none


Nether Town
Fixed hidden argument not working between Daren And Maria after Jorge quest 



Stronghold Assault
Slightly adjusted Lara dialogue in give key ending

Fixed player have to be in fire for portal tp to trigger


Attacked Network
Fix there being no battle music in destroyed network ending