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Z-ORIGINS

Add RPG-style character classes to your Minecraft experience! This addon introduces unique origins , each with special powers, traits, and challenges. Choose your origin and play Minecraft in a whole new way
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Z-ORIGINS MAIN V10.1.17.mcaddon

File nameZ-ORIGINS MAIN V10.1.17.mcaddon
Uploader
ZAZACKEZAZACKE
Uploaded
Aug 17, 2026
Downloads
1.2K
Size
687.5 KB
File ID
8671274
Type
R
Release
Supported game versions
  • 26.40
  • 26.30

What's new


Hotfix update 10.1.16
- Fixed issue with custom origin creator : effect, timer, hunger

- Added zombie origin variants husk, zombie,drowned  , you slowly change variant based on which biome youre spending time on

August week 3 : Update v10.1.14, 15

Vampire Rework:
- Did a complete rework on vampire origin
- Lifestealing health now gives "Blood"
- New abilities blood shoot : shoots a blood projectile, costs blood. the more blood you got, the less cooldown. if projectile hits a target you gain some blood and lifesteal
-               Transfusion : heal any mob or player except skeletons with cost of blood
-               Death stare : Stuns mobs temporarily, costs mana gains blood, stunned players still can use abilities , im unable to desable it 'yet' since all origins trigger abilities differently
- Bat transform : transform into a bat, costs mana every seconds (unless there is ceiling above you,then the bat will hang on the ceiling and you can rest forever) . you can fly like spectator form but cannot fly through walls (you get pushed through if youre fast enough)
- Quest ability: Blood forge : enchant a weapon with blood forge and every players can get lifesteal using that weapon, but if a vampire player uses it the enchant value goes up to 500 , after 500 it will turn in to a new weapon that have permanant lifesteal
- If blood storage is full you cannot lifesteal
- Cannot sleep or set respawn in bright areas
- Collect blood in bottles by using glass bottles on non undead mobs
- Blood bottle gives some blood and more saturation than any vanilla food , works for all carnivorous origins

Villager rework:
- Getting killed by zombies will make you zombified form , where youre neutral to zombies but hostile to golems. you automatically turn back by 1 minecraft day , and more info in game description 
- Bread gives more saturation than other foods
- New quest ability: wandering trader : all trading tables are replaced by wandering trader trades, you no longer get blindness if youre outside village at night. become invisible at night
- Professions : you can chose a villager profession which gives passive effects or extra drop rates based on the profession (farmer : increased crop rate, butcher: increased meat drops, can eat meat , weaponsmith: gains strength when below 5 hearts)

Golem :
- Updated ground smash particles. now it changes based on what block youre smashing on

Blaze : 
- can briefly fly and get slowfall when using fire breath downwards 

Guardian and axlot:
- Gains night vision in deep underwater
- Increased view distance underwater

Voided:
- healing potion effect (pausing stability) now stacks up to 10 minutes, and correctly shown in ui

General:
- Fixed an issue flashing "mn:0" text on screen for some players, (this shouldn't be happening normally and probably only issue with a specific resource pack)

Still working on a video and other incomplete origins. Hope i haven't forgot anything for this update. 
send me on my yt (@zazack6260) or dc (#zazacke) for bug reports and suggestions


 

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