
WorldEdit for Bedrock
Select the space. Build the idea. Refine every block.
WorldEdit by CTabdul15 brings powerful building tools into Minecraft Bedrock. Mark a region with the custom wand, edit it with commands, and undo a change whenever you want to try a different approach.
What you can build with
01 · Select and edit
Pick two corners with the wand or use position commands. Fill, replace, create walls and faces, and target blocks with patterns and masks. Multiple selection modes help you match the area to the job.
02 · Shape and sculpt
Create spheres, cylinders, pyramids, cones, lines and curves. Use brushes and custom tools when you want to keep working without retyping commands.
03 · Copy and transform
Copy, cut and paste builds, then rotate, flip, move or stack them to fit your plan.
04 · Work with confidence
Undo, redo or cancel edits. Save named snapshots so you can return to an earlier state.
Get started
- Activate both the WorldEdit behavior pack and resource pack in your world.
- Enable the Beta APIs experiment, join as an operator, then run
/tag @s add worldEdit. A chat message confirms when WorldEdit is ready. - Type
;wandto get the selection wand. Mark two corners, then try;set stone. - Use
;undoand;redoto review your changes, or type;uifor the in-game menu.
Requirements: Minecraft Bedrock 1.26.50 or newer, Beta APIs enabled, both packs active, operator permission and the worldEdit tag. Commands use the ; prefix by default.
Guides and support
Explore the commands: WorldEdit documentation
Need help? Join the Discord community to ask questions and get support.
WorldEdit for Bedrock is an independent add-on inspired by WorldEdit for Java Edition. It is not an official EngineHub or Mojang project.