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WEAPONS-Void Scythe

A void-forged scythe with 5 skills: lethal marking, a pulling rift tear, an area-wiping ultimate, and a dash that slices through enemies. Pure magic damage, cinematic void VFX.
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Description

⚔️ VOID SCYTHER

A scythe forged from the power of the void, blending magic damage, battlefield control, and heavy void-themed visual effects. 5 skills, ranging from single-target marking to a zone-clearing ultimate

🎯 SKILLS

1️⃣ Void Reap — Void Mark

Trigger: Sneak + Hit target · Cooldown: 2s

Marks the target for 5 seconds. Hitting a marked target again (no sneak required) consumes the mark, dealing 10 direct magic damage + 3 splash damage to nearby enemies (2-block radius), while healing you (Regeneration II, 2s).

 

2️⃣ Abyssal Rift — Rift Tear

Trigger: Sneak + Right-click · Cooldown: 7s

Opens a rift in front of you that detonates after 0.75s. On explosion: pulls in all enemies within a 4-block radius toward the center, dealing 9 damage+ slowness; enemies caught on the outer edge (6-block radius) still take 4 damage. 0.3s later, a second shockwave hits anything still within 5 blocks for an extra 3 damage

Players carrying another scythe in their inventory are immune to the pull effect.

3️⃣ Soul Harvest — Passive

Killing a target with Void Scyther stacks up to 3 stacks of Strength, each lasting 10s (refreshed on every new kill). The more you reap, the stronger you get.

4️⃣ Void Collapse — Ultimate

Trigger: Hold Sneak for 1.5s while holding Void Scyther, then release · Cooldown: 20s

Detonates a void explosion around you: deals 18 damage to all enemies within an 8-block radius, knocking them back and applying heavy Blindness + Slowness. The blast doesn't stop there — two follow-up shockwaves (0.3s and 0.7s later) deal an additional 6 and 4 damage to anyone still caught in range.

 

5️⃣ Void Sever — Unlockable Skill

Hold Void Scyther continuously for 10 seconds to reach Void Attunement (you may briefly let go for up to 3s without losing progress). Once attuned, right-click (no sneak) to dash forward 4 blocks, slicing through every entity along the dash path (3 damage per target hit), then dealing an additional **11 damage** to enemies at the landing point. Cooldown: 3s.

📝 Notes

  • All damage is dealt as Magic damage, bypassing standard physical armor reduction.

- Visual effects (arcane swirls, portal rifts, shockwaves...) are paired with camera shake where supported, keeping the "void" feel consistent across the whole kit.

- Numbers may be adjusted in future balance updates.

 

The WEAPONS-Void Scythe Team

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