Description
⚔️ VOID SCYTHER
A scythe forged from the power of the void, blending magic damage, battlefield control, and heavy void-themed visual effects. 5 skills, ranging from single-target marking to a zone-clearing ultimate
🎯 SKILLS
1️⃣ Void Reap — Void Mark
Trigger: Sneak + Hit target · Cooldown: 2s
Marks the target for 5 seconds. Hitting a marked target again (no sneak required) consumes the mark, dealing 10 direct magic damage + 3 splash damage to nearby enemies (2-block radius), while healing you (Regeneration II, 2s).
2️⃣ Abyssal Rift — Rift Tear
Trigger: Sneak + Right-click · Cooldown: 7s
Opens a rift in front of you that detonates after 0.75s. On explosion: pulls in all enemies within a 4-block radius toward the center, dealing 9 damage+ slowness; enemies caught on the outer edge (6-block radius) still take 4 damage. 0.3s later, a second shockwave hits anything still within 5 blocks for an extra 3 damage
Players carrying another scythe in their inventory are immune to the pull effect.
3️⃣ Soul Harvest — Passive
Killing a target with Void Scyther stacks up to 3 stacks of Strength, each lasting 10s (refreshed on every new kill). The more you reap, the stronger you get.
4️⃣ Void Collapse — Ultimate
Trigger: Hold Sneak for 1.5s while holding Void Scyther, then release · Cooldown: 20s
Detonates a void explosion around you: deals 18 damage to all enemies within an 8-block radius, knocking them back and applying heavy Blindness + Slowness. The blast doesn't stop there — two follow-up shockwaves (0.3s and 0.7s later) deal an additional 6 and 4 damage to anyone still caught in range.
5️⃣ Void Sever — Unlockable Skill
Hold Void Scyther continuously for 10 seconds to reach Void Attunement (you may briefly let go for up to 3s without losing progress). Once attuned, right-click (no sneak) to dash forward 4 blocks, slicing through every entity along the dash path (3 damage per target hit), then dealing an additional **11 damage** to enemies at the landing point. Cooldown: 3s.
📝 Notes
- All damage is dealt as Magic damage, bypassing standard physical armor reduction.
- Visual effects (arcane swirls, portal rifts, shockwaves...) are paired with camera shake where supported, keeping the "void" feel consistent across the whole kit.
- Numbers may be adjusted in future balance updates.


