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Java Achievements — Bedrock Edition(Achievements friendly )

The full Java Edition advancement system for Bedrock. 117 advancements across 5 tabs, a real branching tree, sliding toasts, and XP, items and fireworks for every one you earn.
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Description

Java Advancements

The full Java Edition advancement system, rebuilt for Minecraft Bedrock.

Real advancement tree. Real tabs. Real toasts sliding in from the corner. 117 advancements across five branches, laid out exactly the way Java lays them out — connected by branch lines, framed by type, and waiting for you to earn them.

update 1.0.0

Three editions — pick your difficulty

Same 117 achievements, same rewards, same menu in all three. The only thing that changes is whether the Nether and The End are handed to you or earned. Install one, not three.

Edition Nether opens after The End opens after
🟩 Normal Nothing. Every tab is open from the start — just the Java achievement experience, at your own pace.
🟧 Gated 64 Diamonds
+ an Enchanted Golden Apple
Kill the Wither
+ the Warden
🟥 Extreme 325 Diamonds
+ 2 Enchanted Golden Apples
Kill 5 Withers
+ 2 Wardens

On Gated and Extreme the portal actually enforces it. A locked tab shows chained shut with a live counter of how close you are, and walking into the portal early throws you straight back out. No sneaking ahead.

Gated is the one most people want: a real wall, but one you will clear on a normal survival run. Extreme is built for long-haul SMPs and progression series — two Wardens is the hard part, not the diamonds.

Nothing is ever lost. Achievements in a locked tab still track quietly in the background — you just cannot browse the page or step through the portal yet.


What you get

A proper advancement screen. Five tabs — Minecraft, Nether, The End, Adventure, Husbandry — each with its own background and its own branching tree. Tap any advancement to read what it wants and what it pays; the panel opens right beside the window, so you can browse the whole tree without backing out once.

Three kinds of goal, three kinds of frame. Square for a normal task, round for a goal, spiked star for a challenge. Locked ones sit dark, earned ones light up — white, gold and purple.

 

Toast notifications. Finish something and a panel slides in from the top right with the right sound and the right wording: Advancement Made!, Goal Reached!, Challenge Complete! Earn five things at once and you get five toasts in a row, not one on top of another.

Announcements. Every unlock is called out in chat the way Java does it — green for tasks and goals, purple for challenges — so your friends know exactly what you just pulled off.

Secret advancements. A handful stay hidden behind ??? until the moment you earn them.


Rewards worth chasing

This is not just a checklist. Everything pays out.

Type Reward
Task XP
Goal Levels + Emeralds
Challenge Levels, Diamonds, a Golden Apple, Regeneration, Absorption, and fireworks

And on top of that:

  • Every 10 advancements — a bonus of levels, gold and XP bottles
  • Finish a whole tab — a serious payout, announced to everyone on the world. Diamond Blocks for Minecraft, Netherite Scrap for the Nether, an Elytra for The End, Enchanted Golden Apples for Adventure, and a stack of Golden Carrots for Husbandry
  • Finish all 117 — a Nether Star, two Totems of Undying and Netherite Ingots

Bag full? Rewards drop at your feet instead of vanishing.


Two editions — pick one

They are separate downloads. Install one, not both.

🟩 Normal Edition

Every tab is open from the moment you start. Explore in any order you like, collect at your own pace. This is the one you want if you just want the Java advancement experience on Bedrock.

🟥 Advanced Edition

Same 117 advancements, same rewards — but the Nether and The End are locked behind entry requirements, and the portals actually enforce it.

Locked tab Opens after
Nether Kill an Iron Golem and collect 32 Diamonds
The End Kill the Wither and kill the Warden

Until you have done both, that tab shows as chained shut, with a live counter of how close you are — and if you walk into the portal early, it throws you back out. No sneaking ahead.

This is the one you want if you like a run with gates in it, or if you are setting up a progression series or an SMP where the Nether should be earned.

Nothing is ever lost. Advancements in a locked tab still track quietly in the background — you just cannot browse the page or step through the portal yet.


Getting started

You are handed an Advancements book the first time you join. Hold it and use it to open your tree. Lost it? Craft another with a Book surrounded by four Emeralds, or run /scriptevent ja:menu.

Your progress is saved to your own character, so it survives death, logging out and moving between worlds — and on a server or Realm everyone keeps their own.


 

Notes

  • Do not run the Normal and Advanced editions on the same world.
  • Upgrading between versions? Remove the old pack from the world first. Your progress is stored on your character, not on the pack, so it carries over.

Credits

Made by YTAUN.

Feel free to use this in videos, showcases — a link back is all I ask. Please do not reupload it to other sites.

Contact
Zalo: +84 394 798 144
Email: letu157751157@gmail.com

Found a bug or want an advancement wired up differently? Message me — I read everything.

Java Achievements — Bedrock Edition(Achievements friendly ) Team

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