# Warped Fruit
**Vanish from every mob in the Nether — for fifteen seconds.**
Warped Fruit is a small, focused Minecraft **Bedrock** add-on. It adds one new
crop to the Warped Forest and one new mechanic built around it. No bloat, no
config, no dependencies.
---
## The Fruit
Deep in the Warped Forest, teal fruit now hangs beneath the caps of the giant
warped fungi. Break the cap above it — or the fruit itself — and it drops.
It grows only under `warped_wart_block`, so it is native to the Warped Forest
and nowhere else. On average you'll find **about one fruit per tree**.
## The Warped Cloak
Eat a Warped Fruit and you gain the **Warped Cloak** for **15 seconds**.
While cloaked, **no mob can see you.** Not zombies, not piglins, not ghasts.
Walk straight through a bastion. Slip past a fortress. Break line of sight from
something that was already chasing you — mobs locked onto you will lose their
focus the moment you take a bite.
You can eat it on a full hunger bar. It's not food; it's an escape.
### It's a cloak, not god mode
The add-on is deliberately honest about its limits:
- **Hit a mob and the cloak breaks instantly.** Even a hit that deals no damage.
This is an escape tool, not a stealth-assassin build.
- **Environmental damage still hurts.** Lava, fall damage and explosions ignore
the cloak entirely.
- **Three mobs can still find you:** the Warden, the Creaking, and the Enderman.
Their targeting lives in the game engine rather than in a behaviour file, so
they cannot be filtered. You'll still take reduced punishment from them, but
don't count on being invisible.
### Why it actually works
Vanilla Invisibility is famously useless the moment you wear armour — mobs see
straight through it. The Warped Cloak doesn't rely on it.
Instead, the targeting behaviour of **35 hostile mobs** was rewritten so that a
cloaked player simply isn't a valid target, and any mob already locked onto you
re-evaluates and gives up. A second layer catches anything that slips through.
So it works in full netherite. That's the whole point.
---
## Natural generation
The fruit appears in **both new and already-explored terrain.**
Bedrock's normal world-generation features only apply to freshly generated
chunks — in an existing world you'd never see a single fruit. So the add-on also
carries a lightweight scanner that decorates the chunks around you as you
explore, at a fixed, capped cost per tick.
Placement is decided by a **position hash**, not by a random roll, so the same
spot always produces the same result. Fruit won't flicker in and out between
visits.
**Existing worlds are fully supported.** Fly out into Nether you've already been
to and the fruit will appear.
---
## Languages
**English** and **Türkçe**. Every string in the add-on is translated — items,
blocks, and messages alike.
---
## ⚠️ Compatibility
This add-on **overrides the behaviour files of 35 vanilla hostile mobs.** On
Bedrock that is the only way to change how mobs pick their targets.
That means it **will conflict** with any other add-on that touches the same
mobs — whichever pack loads last wins. If you run a large mob-overhaul pack,
expect one of the two to be silently ignored.
It does **not** conflict with add-ons that only add new mobs, blocks, items or
structures.
Do not install this alongside **BetterNether**, the larger pack it was split
out of — both modify the same files.
---
## Installation
1. Download the `.mcaddon` file.
2. Open it — Minecraft imports both packs automatically.
3. In your world settings, enable **both** the behaviour pack and the resource
pack.
No experimental toggles are required. No Beta APIs are used.
---
## Technical
| | |
|---|---|
| Platform | Minecraft **Bedrock** |
| Tested on | 1.26.45 |
| Minimum version | 1.26.40 |
| Script API | `@minecraft/server` 2.9.0 (stable, no Beta APIs) |
| Namespace | `bn:` |
### In-game diagnostics
Chunks are only scanned once and the result is saved to the world, so if you've
already explored an area before installing, use `bn:rescan` to let the fruit
populate it.
---
*Warped Fruit began as one feature inside a much larger Nether overhaul and was
split out on request, so that people who want just this mechanic don't have to
take the rest.*

