Titanium Add-on v6.4.0- Stable.mcaddon
What's new
⚡ Titanium Add-on v6.4.0
— Stable Edition —
Changelog vs. v6.3.23 — Unleashed Edition
Stable Edition is achievement-friendly and experiment-free — no experimental entity or block flags, no beta-suffixed Script API dependencies, and product_type set to addon so Minecraft achievements stay enabled.
Optimized for both Singleplayer and Multiplayer survival gameplay.
⚙️ Core / Compatibility
- Bumped
@minecraft/serverdependency from 2.8.0 → 2.9.0 (stable channel). - Removed the inert legacy
entities/player.jsonfile — dead raid-omen boilerplate and unused component groups that had no gameplay effect. - Titanium armor behavior continues to run independently through animation controllers.
- Cleaned up general script/module metadata for a stable, non-experimental build profile.
🛡️ Titanium Shield Rebalance
- Melee damage blocked reduced from 100% → 75%.
- Projectile damage blocked reduced from 80% → 60%.
- NEW: Explosion damage is now mitigated by 40%, with its own durability cost.
- Explosions previously bypassed the shield entirely.
- Titanium Ingot repair cost reduced from 30% → 20% of maximum durability.
- Ultimate Titanium repair cost reduced from 50% → 35% of maximum durability.
- Self-repair formula retuned.
🐲 The Titan — Combat & AI Overhaul
- Reworked the Atomic Attack from a ranged trident-throw into a melee-based attack pattern with direct damage and a poison effect.
- Tightened attack cooldowns and movement priorities across melee, ranged, projectile, and nearby-area attack states for faster and more consistent aggro behavior.
- Lowered the health threshold that triggers Rage Mode.
- Removed the buggy
healanimation state that referenced the undeclaredti:is_healingMolang property and generated a content-log error every tick.
🗡️ Weapons & Armor
⚔️ Current Weapon & Tool Damage
Titanium vs. Netherite
- Titanium Sword: 10 damage — Netherite: 8 (+25%)
- Titanium Sword+: 12 damage — Netherite: 8 (+50%)
- Titanium Axe: 12 damage — Netherite: 10 (+20%)
- Titanium Axe+: 14 damage — Netherite: 10 (+40%)
- Titanium Pickaxe: 7 damage — Netherite: 6 (+17%)
- Titanium Pickaxe+: 8 damage — Netherite: 6 (+33%)
- Titanium Shovel: 7 damage — Netherite: 6 (+17%)
- Titanium Shovel+: 8 damage — Netherite: 6 (+33%)
- Titanium Hoe: 6 damage — Netherite: 1 (+500%)
- Titanium Hoe+: 7 damage — Netherite: 1 (+600%)
- Titanium Mace: 12 damage — moved into the Titanium Plus tier; no Netherite equivalent.
🔧 Durability
- Base Titanium tools/weapons: 2200 durability — Netherite: 2031
- Titanium Plus tools/weapons: 2650 durability
- Base Titanium armor: 800 durability — Netherite: 407–592, depending on the armor piece.
- Titanium Plus armor: 1200 durability
- Titanium Ingot repair cost reduced from 30% → 20% of maximum durability.
- Ultimate Titanium repair cost reduced from 50% → 35%.
- Self-repair formulas retuned across the equipment set.
🛠️ Equipment Changes
- Titanium Mace: damage reduced from 22 → 12, durability reduced from 1100 → 700, repair costs/formulas reworked, and the Mace moved into the Titanium Plus tier.
- Titanium Sword digger behavior switched from an empty destroy-speed list to a proper sword-destructible-tag system, allowing it to correctly cut cobwebs, bamboo, and other intended sword-destroyable blocks.
- Bow moved from the base Titanium tier into the Titanium Plus crafting group.
- Crossbow moved from the base Titanium tier into the Titanium Plus crafting group.
- Bow durability increased from 410 → 430.
- Crossbow durability increased from 500 → 510.
⚠️ New Plus-Tier Degradation System
- Plus-tier armor now wears 1.5× faster per hit taken.
- Plus-tier weapons used for the wrong action lose durability 2× faster.
- Mining/digging tools — Pickaxe, Axe, Shovel, and Hoe, both Base and Plus — now correctly lose durability when breaking blocks.
- Closes a gap where the vanilla durability pipeline was not reliably triggered for custom diggers.
🍎 Titan Fruit
- Nutrition increased from 1 → 10.
- Saturation modifier increased from 0.5 → 10.0.
- Titan Fruit is now a genuinely powerful endgame food item rather than a minor snack.
🏆 Payback & Advancement System
- Rebalanced status-effect Payback loadouts per armor slot and tier.
- Updated effect assignments and added a new Tier 2 helmet effect.
- NEW: Hitting a player with a Payback effect now temporarily suppresses the matching Advancement from re-triggering for the effect's duration.
- Prevents Advancement spam from repeated Payback procs.
- Armor+ effects updated:
- Helmet+: Water Breathing → Night Vision
- Leggings+: Absorption → Speed
⛏️ Blocks & Recipes
- Simplified block-breaking rules.
- Removed the custom tiered-destructibility tag system:
ti_titanium_tier_destructibleti_titanium_plus_tier_destructiblenetherite_tier_destructible
- Titanium Block, Titanium Bricks, Titanium Ore, Deepslate Titanium Ore, and Titan's Trophy now rely on standard pickaxe-tier logic.
- Removed the ability to directly craft Titanium Ore and Deepslate Titanium Ore.
- Ore must now be mined, making Titanium progression more survival-authentic.
- Titanium Ore and Deepslate Titanium Ore are now only mineable with a Netherite, Titanium, or Titanium+ Pickaxe.
- Updated the loot-table requirements to match the new mining progression.
- Titanium Upgrade recipes rebalanced with rarer and more meaningful ingredients.
- Base Titanium Upgrade recipe now requires:
- Titanium Ingots
- Titanium Shard
- Netherite Ingot
- Titanium Upgrade duplication recipe changed from shaped → shapeless.
- Duplication now requires:
- Titanium Core
- Titanium Shard
- Existing Titanium Upgrade
- Titan's loot table now also drops a Titanium Shard.
- Titanium Ore mining sound changed to the vanilla
deepslatesound. - Deepslate Titanium Ore also switched to the vanilla
deepslatesound. - Updated pack icon artwork for both Behavior and Resource Packs.
🧹 Cleanup & Stability
- Removed unused legacy entity content.
- Removed the broken Titan healing animation state.
- Removed unnecessary experimental/unstable dependencies.
- Updated Script API dependencies to the stable channel.
- Cleaned up script/module metadata.
- Improved compatibility for Singleplayer and Multiplayer survival gameplay.
- Maintained an achievement-friendly build profile.
📦 Release Information
Version: v6.4.0
Edition: Stable Edition
Previous Version: v6.3.23 — Unleashed Edition
Developer: Teen Titans GO!
Stability • Survival Progression • Combat • Multiplayer • Achievement-Friendly
⚡ Titanium Add-on v6.4.0 — Stable Edition
This mod has no additional files

