File Details
Titanium Add-on Beta v6.0.5- Phase Two
- B
- Jun 14, 2026
- 1.56 MB
- 947
- 26.20+3
File Name
Titanium Add-on Beta v6.0.5- Phase Two.mcaddon
Supported Versions
- 26.20
- 26.10
- 1.21.131
- 1.20.70
🔩 Titanium Add-on — Beta v6.0.5: Phase Two
Changelog from Release v5.10.0 (Pay & Back)
🔴 New Content
⚔️ The Titan — Boss Mob (ti:the_titan)
The Titan is a fully custom boss entity with two combat phases, a unique rage mechanic, and a dedicated dungeon lair.
- 475 HP · 90% knockback resistance · 2× scale
- Boss bar labeled "The Titan" — darkens the sky within 120 blocks
- Awards 60 XP on death · Drops 1 Titan Heart guaranteed
Phase 1 — Normal Mode
- Melee: 10 damage + Wither III (3 s)
- Movement speed:
0.30 - Ranged: fires dangerous wither skulls (power 4) every 8 s at targets within 30 blocks
Phase 2 — Rage Mode (triggers at or below 142 HP)
- Melee: 18 damage + Wither V (5 s)
- Movement speed:
0.40 - Ranged interval shortened to 6 s
- Gains block-breaking across nearly all overworld, Nether, and End blocks
- Gains area attack: 4 damage/tick in a 5-block radius to nearby players
Other behaviours
- Knockback roar — 6 knockback dmg, 4-block horizontal range, 2 s cooldown
- Leaps at targets
- Breaks doors (12 s, Normal+ difficulty)
- Can swim, walk on lava, breathe in any medium
- Fire immune · Type family:
titan / warden / monster - Resistant to Creative-mode damage (
has_ability: mayflyfilter) - Can be healed with
ti:ultimate_titanium(+75 HP) - Camera shake for all players within 30 blocks on slam impact
Resource Pack
- Two texture variants:
ti_the_titan.png(normal) ·ti_the_titan_rage.png(rage) - Dedicated model, animations, animation controller, render controller
- Custom spawn egg:
ti:the_titan_spawn_egg
💜 Titan Heart (ti:titan_heart)
- Drops exclusively from The Titan (1 guaranteed per kill)
- Max stack: 1 · Has enchantment glint · Does not despawn · Emits vibrations on use
- Displayed in the
naturetab underitemGroup.name.titan_misc
🟣 Titan's Lab Dungeon
An underground structure that serves as The Titan's lair.
titans_lab_dungeon.mcstructureplaced viaminecraft:structure_template_feature- Feature rule: underground pass · biomes tagged
rareormutated· 1-in-800 chance per chunk · Y range −14 to +14 - Spawn script (
titan_ruins_spawn.js): The Titan spawns once when a player comes within 18 blocks of a tagged armor stand (ti_ruins_center). Tracked via world dynamic propertyti:titan_spawned— fires only one time per world. Armor stand is removed after spawn.
🟠 New Blocks
🚪 ti:titanium_trapdoor
- Functional trapdoor — toggles open/closed via the new
ti:toggleablecustom block component - Placement traits:
minecraft:cardinal_direction+minecraft:vertical_half - Full open/closed permutations across all 4 directions × top/bottom
- Explosion-proof · 8 s mine time · Can contain water · Obstructs rain
- Custom geometry with culling rule ·
alpha_test_single_sidedrender - Sounds:
open.wooden_trapdoor/close.wooden_trapdoor
🧱 ti:titanium_wall
- Fully dynamic wall — connects to all 4 cardinal directions
- Uses
minecraft:connectiontrait +minecraft:cardinal_connectionsstate - Five custom height states track arm elevation for accurate geometry
- All 16 connection permutations handled (isolated, single arm, straight, corner, T-junction, cross)
- Explosion-proof · 8 s mine time · Can contain water · Piston push/pull
- Custom geometry (
geometry.wall+ inventory variantgeometry.wall_inventory) - Script
wall_function.jsmanages connection states each tick
🔷 ti:titanium_bricks (renamed from ti:titanium_brick)
- Identifier changed:
ti:titanium_brick→ti:titanium_bricks - New separate texture:
ti_titanium_bricks.png - Full-block geometry ·
opaquerender - Explosion-proof · 8 s mine time
- Now grouped under
itemGroup.name.titanium_blocks
🟡 Reworked Blocks
🪜 ti:titanium_stairs (overhauled from ti:titanium_stair)
- Identifier renamed:
ti:titanium_stair→ti:titanium_stairs - Format version bumped to
1.26.0 - State system fully reworked: old
pa:shape/pa:southstates replaced byti:type(single/corner/turn) + vanillaminecraft:cardinal_direction+minecraft:vertical_half - Corner and turn variants now have distinct geometry and correct collision boxes
- Stair logic moved to dedicated
stairs.jsmodule - Mining time increased: 4 s → 8 s · Tiered
item_specific_speedsadded for all pickaxe tiers - Can contain water · Grouped under
itemGroup.name.titanium_blocks
🪨 ti:titanium_slab
- Slab logic moved to dedicated
slabs.jsmodule - Loot tables separated into
loot_tables/slabs/ti_titanium_slab.json+loot_tables/slabs/ti_titanium_slab_double.json
🟢 New Scripts
| Script | Purpose |
|---|---|
armor_sounds.js |
Equip sounds for all 8 Titanium / Titanium+ armor pieces on entityEquipmentChanged |
slabs.js |
Placement, stacking, and state logic for ti:titanium_slab |
stairs.js |
Placement, corner/turn detection, direction logic for ti:titanium_stairs |
wall_function.js |
Dynamic connection state updates for ti:titanium_wall each tick |
toggleable.js |
Registers the ti:toggleable custom block component (used by the trapdoor) |
slam_shake.js |
Camera shake for players within 30 blocks on The Titan's slam event |
titan_ruins_spawn.js |
One-time Titan spawn trigger tied to the Titan's Lab structure |
🔵 New Sounds
Armor Equip (sounds/ti/)
ti_titanium_helmet.ogg— Helmet & Helmet+ti_titanium_chestplate.ogg— Chestplate & Chestplate+ti_titanium_leggings.ogg— Leggings & Leggings+ti_titanium_boots.ogg— Boots & Boots+
Tool / Ore Hit (sounds/ti/) (merged from Phase One)
ti_titanium_axe.ogg·ti_titanium_hoe.ogg·ti_titanium_pickaxe.oggti_titanium_shovel.ogg·ti_titanium_sword.oggti_titanium_ore.ogg·ti_deepslate_titanium_ore.ogg
The Titan (sounds/mob/ti_the_titan/) — 16 custom sounds
atomic_attack · breathe · chase · damage_nearby_mobs · death hammer_attack · heal · hurt · melee_attack · projectile_attack range_attack · roar · slam_attack · slam_impact · spawn_in · walk
🟤 UI / HUD
- Custom boss bar for The Titan:
textures/ui/bossbars/The_Titan/empty_health.pngtextures/ui/bossbars/The_Titan/filled_health.pngtextures/ui/bossbars/The_Titan/layer_overlay.png
ui/hud_screen.jsonadded (boss bar HUD integration)entity/player.entity.jsonadded to RP
⚪ New Textures
| Texture | Notes |
|---|---|
textures/blocks/ti_titanium_bricks.png |
Bricks block |
textures/blocks/ti_titanium_stairs.png |
Stairs block |
textures/blocks/ti_titanium_trapdoor.png |
Trapdoor block |
textures/blocks/ti_titanium_wall.png |
Wall block |
textures/entity/pamobile/ti_the_titan.png |
The Titan — normal skin |
textures/entity/pamobile/ti_the_titan_rage.png |
The Titan — rage skin |
textures/items/pamobile/ti_the_titan_spawn_egg.png |
Spawn egg icon |
textures/items/pamobile/ti_titan_heart.png |
Titan Heart icon |
textures/items/pamobile/held/ti_titanium_axe.png |
Axe held variant |
textures/items/pamobile/held/ti_titanium_axe_plus.png |
Axe+ held variant |
textures/items/pamobile/held/ti_titanium_hoe.png |
Hoe held variant |
textures/items/pamobile/held/ti_titanium_hoe_plus.png |
Hoe+ held variant |
⚙️ New Recipes
| Recipe | Notes |
|---|---|
ti_titanium_bricks.json |
Crafting — ti:titanium_bricks |
ti_titanium_trapdoor.json |
Crafting — ti:titanium_trapdoor |
ti_titanium_stairs.json |
Crafting — ti:titanium_stairs |
ti_titanium_stairs_cutter.json |
Stonecutter — ti:titanium_stairs |
ti_titanium_slab_cutter.json |
Stonecutter — ti:titanium_slab (renamed) |
ti_titanium_upgrade_copy.json |
Additional upgrade recipe variant |
📋 New Functions
| Function | Notes |
|---|---|
titanium_addon_phase_two_beta.mcfunction |
Beta give-all — every Phase Two item, blocks, spawn egg |
ti_titanium_bricks.mcfunction |
Give ti:titanium_bricks |
ti_titanium_stairs.mcfunction |
Give ti:titanium_stairs |
ti_titanium_trapdoor.mcfunction |
Give ti:titanium_trapdoor |
ti_titanium_wall.mcfunction |
Give ti:titanium_wall |
⚠️ Removed:
Titanium_Add-on_Release.mcfunction(v5.10.0 give-all) is not present in v6.0.5.
🔧 Technical / Internal Changes
- Format version bumped to
1.26.0on reworked blocks (stairs, wall, trapdoor) - Loot table reorganisation: Slab and stair tables moved from
loot_tables/blocks/intoloot_tables/slabs/andloot_tables/stairs/ ti:titanium_brickloot table removed — superseded byti_titanium_bricks- New RP geometry files:
block.slab.geo.json,block.stair.geo.json,block.stair_UVrotations.geo.json,block.stair_directional.geo.json,models/blocks/ti_titanium_trapdoor.geo.json,models/blocks/wall.geo.json,models/blocks/wall_inv.geo.json block_culling/trapdoor.jsonadded for trapdoor cullingsounds.jsonadded to RP root (The Titan sound event definitions)ti:ultimate_titaniumattachable added to RP (was missing despite item existing in BP)models/large_item.jsonadded to RP root models
🧪 This is a Beta release. The Titan, Titan's Lab Dungeon, and the new building blocks are subject to balance and design changes before a full release.

