File Details
ThermologicV1.2.mcpack
- R
- Jul 6, 2026
- 3.00 MB
- 467
- 26.30
File Name
ThermologicV1.2.mcpack
Supported Versions
- 26.30
Thermologic — Update Log (English)
v1.2.0 (2026-07-06)
New Features
Temperature persistence: Core body temperature, wetness, fever, and digestion timers are saved across logout and rejoin (Dynamic Properties)
thermo:temperature / thermo:wet_timer / thermo:fever_timer / thermo:digestion_timer
Combined status tags: When Hydration Logic is also installed, compound dehydration × temperature states appear on the Action Bar
[Heatstroke Risk] — below 15% hydration and 38.5°C or higher
[Dehydrated+Overheating] — below 35% hydration and 37.8°C or higher
[Hypothermia+Dehydration] — below 15% hydration and 35.0°C or lower
Also: [Dehydrated+Cold], [Thirsty+Overheating], [Dehydrated], etc.
Bug Fixes
Creative / Spectator: Game mode detection cache aligned with Hydration Logic
HUD hidden, body temperature fixed at 36.5°C, simulation paused
When used with Hydration Logic, trusts the hl:show scoreboard flag for display sync
Temperature on death: Respawn resets body temperature to 36.5°C (same idea as Hydration Logic’s full thirst reset on death)
Freeze and heatstroke deaths also normalize to 36.5°C immediately before kill()
Creative / Spectator: Fixed an empty Action Bar lingering on screen when the HUD was hidden
Clears with setActionBar("") when there is nothing to display
Also clears immediately on game mode change