The unnamed

**Five fully voiced story scenes** with timed subtitles - Two characters: **Jeff**, who's been surviving this for eleven years, and **Elias**, who didn't - An escalating hunt cycle that runs indefinitely until you end it - Sanity system
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TheUnnamed 1.1

File nameTheUnnamed.mcaddon
Uploader
IronveilmodsIronveilmods
Uploaded
Aug 7, 2026
Downloads
214
Size
5.0 MB
File ID
8596875
Type
R
Release
Supported game versions
  • 26.40
  • 26.30

What's new

 

The Unnamed — v1.1 Changelog

New features

Flash jumpscare — a real, in-your-face scare: it appears 2.5–4 blocks directly ahead of you, screams, and vanishes again in under half a second. No chase, no damage — never fires once you're in the final WEAKENED fight. Test it any time via the menu's Force Jumpscare button or /scriptevent tu:scare.

Ambient & environmental encounters — new independent scare layer (encounters.js) that runs alongside the stalker, not through it:

Ambient: a sourceless sound + one-tick darkness flicker, no monster involved at all.

Environmental: a footstep/thud sound played at a point a few blocks from you rather than in your ear, so it reads as coming from the world.

Close-pass spawns — ~15% of stalks are now a short, closer scare (10–16 blocks out) that resolves on its own in 5 seconds instead of a full 35-second stalk.

Rush feints — ~1 in 8 rushes now breaks off after 1.5–3 seconds without landing a hit, with its own "giving up" cue instead of the usual scream/hit.

Rush speed bursts — chases that run long enough now get a short mid-chase speed spike instead of a flat pace the whole way.

Balance

Spawn-check cadence is now jittered ±20% so it can't be timed by feel.

Combined spawn-chance bonus (hunt count + learned habits) is now capped, so it can't stack to a near-certain roll at high hunt counts.

Bug fixes

Rush animation now triggers on modified_move_speed > 0.05 || is_moving, fixing cases where it never played because the scripted speed bump wasn't reflected in modified_move_speed.

New menu entry and scriptevent for manual jumpscare testing.