File Details
The Ultimate's Remaster v4.2 - [1.21.110+]
- R
- Jun 30, 2026
- 140.18 KB
- 547
- 26.30+18
File Name
The Ultimate's Remaster - v4.2 [ 1.21.110+ ].mcaddon
Supported Versions
- 26.30
- 26.20
- 26.13
- 26.12
- 26.11
- 26.10
- 26.3
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
- 1.21.124
- 1.21.123
- 1.21.122
- 1.21.121
- 1.21.120
- 1.21.114
- 1.21.111
The Ultimate — v4.2
Requires Minecraft Bedrock 1.21.110+
🗡️ New: The Ultimate Spear
A brand-new weapon joins the Ultimate equipment line — built for players who want reach and power in one swing.
- Crafted from Iron, Titanium and Uranium ingots
- High base damage with extended reach (melee & thrown-style hit detection)
- Repairable with Titanium or Uranium ingots
📦 Critter Cage — Major Overhaul
The Critter Cage now saves captured entities as real structures instead of approximating them — meaning captures are more reliable and consistent.
- Captured entities are now stored with full structural data instead of a simplified copy
- Added automatic cleanup: cages that are lost, abandoned, or otherwise unreachable are now detected and cleared automatically over time
- New warning message if a cage's stored data can no longer be found, so the item isn't wasted
⛏️ Ore Drop System Rework
Titanium and Uranium ore now use a smarter, vanilla-accurate drop system.
- Fortune now behaves like vanilla ore (proper randomized bonus instead of a flat multiplier)
- Silk Touch and Creative Mode are now correctly respected
- Pickaxe tier requirements are validated more reliably
🐛 Fixes
- Fixed Ultimate tools incorrectly checking a leftover tag from another addon, which could prevent durability damage from applying correctly
- Fixed boss/mini-boss loot reading the Looting enchantment from the wrong source, causing inconsistent bonus drops
- Fixed a timer edge case that could cause incorrect behavior on the very first check after world load
Technical
- Bumped
min_engine_versionto 1.21.110 - Updated
@minecraft/servermodule to 2.2.0 - Added custom block component
TheUltimate:ore_loot, replacing static loot tables for Titanium/Uranium ore with a script-driven drop system (oreSystem.js) - Critter Cage capture/release now uses
structure save/structure loadcommands with a UID-based registry, plus a periodic sweep (critterCageCleanup.js) to purge orphaned structures - Refactored enchant-application loop in
main.jsfrom a tick-timer check to a call-count check - Minor internal refactors to
hub.jscaching andtimerUtils.jsinitialization