[AF] TC_Xray_v2.2.0.mcaddon
What's new
New Features & Improvements
- Continuous Immediate Near-Scan (\(R/4\)):
- The surrounding area within \(1/4\) of the configured scan radius (minimum 4m) is now continuously loaded in real-time with zero delay, following the player's every step.
- Instant reaction when mining blocks: newly exposed ores are highlighted immediately without waiting for the background scan.
- Real-time Position & Boundary Validation:
- Added continuous distance and location tracking to ensure all active highlights remain strictly within the player's current perimeter.
- Automatically purges out-of-range highlight entities and re-centers the scan area whenever the player moves or teleports far away.
- Streamlined Action Bar Display:
- Clean, minimal progress bar displaying real-time scan radius, elapsed time, and percentage while scanning.
- Displays a clean green
[Count] / [Radius]mstatus when complete.
- High-Performance Shell Buffers:
- Implemented precomputed spherical shell offsets up to radius 64 using compact typed arrays, maintaining stable 60 FPS during large-radius scans.
Fixes
- Command Registration: Resolved namespace formatting and circular dependency issues for the
/tc:xraycustom command and chat triggers . - Entity Cleanup: Fixed reference error during block validation and safeguarded orphaned highlight/tracer entity removal.
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