System Dynamic Lights BH V3.2.6.mcpack
What's new
- System Dynamic Light — Update Changelog
- Added
- Added a new configuration book with a redesigned menu.
- Added a separate information section with detailed explanations for every setting.
- Added a master option to enable or disable the entire dynamic lighting system.
- Added dynamic lighting for supported items held in the offhand.
- Added dynamic lighting for compatible lantern helmets.
- Added dynamic lighting for supported items held in the main hand.
- Added configurable light source priority:
- Brightest Available
- Original Priority
- Prefer Helmet
- Prefer Offhand
- Prefer Main Hand
- Added automatic movement of supported light items to an empty offhand.
- Added multiple offhand activation methods:
- Use Item
- Sneak + Use Item
- Disabled
- Added special placement of light blocks directly from the offhand.
- Added multiple offhand placement methods:
- Sneak + Hit
- Sneak + Interact
- Disabled
- Added configurable offhand placement categories:
- Torches Only
- Torches and Lanterns
- All Placeable Lights
- Added dynamic lighting for supported items dropped on the ground.
- Added configurable limits for dropped item lights:
- 10 Lights
- 25 Lights
- 50 Lights
- Unlimited
- Added dynamic lighting for burning entities.
- Added dynamic lighting for naturally glowing mobs:
- Blaze
- Magma Cube
- Glow Squid
- Added multiple entity lighting modes:
- Disabled
- Burning Entities Only
- Natural Glowing Mobs Only
- All Supported Entities
- Added configurable item information in the item description.
- Added multiple item information modes:
- Disabled
- Light Level Only
- Full Information
- Added configurable dimension support:
- Overworld Only
- Overworld + Nether
- Overworld + The End
- All Dimensions
- Added support for copper torches and copper lantern variants.
- Added support for candles, redstone components, firefly bushes, glow berries, enchanted books, and other light-related items.
- Improved
- Improved the detection of supported light-producing items.
- Improved light source selection when the player has multiple active light items.
- Improved dropped item processing by prioritizing items closest to players.
- Improved compatibility with previously saved addon settings.
- Improved automatic light cleanup when changing settings.
- Improved item lore management to prevent duplicated addon information.
- Improved dimension detection and compatibility with Minecraft dimension identifiers.
- Improved offhand placement checks to prevent replacing occupied blocks.
- Improved handling of invalid or removed entities.
- Improved menu navigation between settings, information, and the main menu.
- Fixed
- Fixed the configuration form toggle error caused by incorrect
server-uisyntax. - Fixed dynamic lights remaining behind after a player leaves the world.
- Fixed dynamic lights remaining after a player dies.
- Fixed lights remaining after a dropped item or entity is removed.
- Fixed lights remaining after disabling the addon or changing dimension settings.
- Fixed player lights remaining in a previous dimension after traveling between dimensions.
- Fixed duplicate System Dynamic Lights information appearing in item lore.
- Fixed automatic offhand activation when the offhand is already occupied.
- Fixed special placement attempting to place items without a valid block version.
- Fixed repeated interaction events potentially placing multiple light blocks.
- Fixed old boolean settings not working correctly with the new dropdown options.
- Added automatic light cleanup when the world loads.
- Added error logging for configuration menu problems.
This mod has no additional files