Strange World V0.4.0.mcaddon
What's new
Note: This update will reset the player enhancement levels in worlds that used older versions of the Addon!
1. Rewrote the health, attack damage, and other stats of all mobs to better balance the game; some boss mechanics have been slightly adjusted.
2. Added item descriptions to all functional items, allowing players to understand their usage and basic stats.
3. Rewrote the player enhancement system code and data, and added 5 new levels of Player Enhancement Crystals. However, Player Enhancement Crystals of level 6 and above are currently unobtainable in Survival mode.
4. Player Enhancement Crystals can now be used as fuel, and textures for all levels have been redrawn.
5. Added the Crystal Imbuing Table for upgrading Player Enhancement Crystals. Removed recipes for crafting higher-level Player Enhancement Crystals, but downgrading can still be done through the crafting table.
6. All types of Player Enhancement Crystal ores now only drop primary Player Enhancement Crystals, with the difference being the drop quantity.
7. Rewrote parts of the Manual of Strange, removing the block function descriptions and special mechanic descriptions.
8. Added the Particle Staff, used to generate mana particles to attack enemies.
9. Removed the features of the Strange Sword generating Strange Particles and granting the player Absorption. Added a chance to grant the player Instant Health when attacking enemies, and the Strange Enhanced Sword now fires Sword Qi.
10. The Strange Spear now grants the player Speed when attacking enemies; the Strange Enhanced Spear now knocks back enemies when attacking.
11. Added the feature where the Strange Enhanced Pickaxe grants the player Haste when used.
12. Rewrote the trigger methods of all special function boots, and added the Fallguard Boots' feature of nullifying fall damage.
13. Redrew the textures of the Void armor.
14. The Strange Shield, Strange Totem, and Bracelet of Protection can now be mixed and matched; the Strange Totem and Bracelet of Protection can now respond to all types of damage; fixed a serious bug where the player took incorrect damage after equipping the Strange Shield, Strange Totem, and Bracelet of Protection.
15. Improved the rewards given to players by the Beginner's Gift.
16. The Strange Enhanced Bow and Strange Enhanced Crossbow now grant the player Absorption after hitting an enemy.
17. Removed the Evolved Piglin and Evolved Magma Cube.
18. Adjusted the item categories of some Creative Mode inventory items.
19. Adjusted the cooldown time and mana cost of some items.
20. Added a UI interface to the Strange Forging Table.
21. Optimized some script code.
22. Fixed some miscellaneous bugs.
This mod has no additional files