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[26.1] XR's Soulsborne Knights Armoury

A dense, dark-fantasy survival add-on that expands armor variety through Soulsborne-inspired designs, featuring deep material tiers, advanced metallurgical progression, and high-commitment crafting.

File Details

Release 1.6.0

  • R
  • Dec 17, 2025
  • 2.95 MB
  • 17.3K
  • 1.21.130

File Name

Version 1.6.0 XR's SKA.mcaddon

Supported Versions

  • 1.21.130

• — Bugfixes 🔧:

- Fixed Blightlight Essence and Grand Blightlight Essence not having a true function, fixed by integrating it within the craftings of Blight Steel Tier.

- Fixed Holy Tsar's Great Helm not being visible on entities other than players.

- Fixed Archangel of Avarice's Helm durability damage chance typo, the bug made the Archangel of Avarice's Helm have infinite durability, now fixed.

- Fixed crafting issues where Knight of Oath's Armorplate requires to be crafted with Holy Tsar's Great Helm instead of Holy Tsar's Armorplate and Knight of Oath's Great Helm requires to be crafted with Holy Tsar's Armorplate instead of Holy Tsar's Great Helm.

• — CHANGES ⚙️:

Armors:

- Reverted Nameless Knight's Armorplate's masculinity appearance to the old version.

- Optimized an armor's full set resistance function. They are all now in one selector instead of multiple selectors, which optimizes full-set armor detection.

- The Indomitable's Armor's full set resistance bonus effect now can't be disabled by water.

- Fixed Dark Soul Stacked, Count 3: Malevolent Knight's Armor's full set bonus effect still Resistance 2, making no difference on Stacked, Count 2.

- Removed some deprecated features that bloat armor json files.

Weapons:

- Desecrant, Flame Kindler, Greatsword of Blight, En-passant, Blood Trophy, Grandeur Apostle, and Nameless Blade now feature "Minimum Block Reach Mechanic" or a spacing mechanic that must be done in order for the attack to register.

- Desecrant now has a swing cooldown of 1.43s per attack and 3.9 blocks max distance front pierce range that must require 1.5 blocks minimum distance from the player's target entity.

- Grandeur Apostle now has a swing cooldown of 1.25s per attack and 4.1 blocks max distance front pierce range that must require 1.5 blocks minimum distance from the player's target entity.

- Flame Kindler now has a swing cooldown of 1.3s per attack and 3.85 blocks max distance front pierce range that must require 1.0 blocks minimum distance from the player's target entity.

- Greatsword of Blight now has a swing cooldown of 1.35s per attack and 3.9 blocks max distance front pierce range that must require 1.4 blocks minimum distance from the player's target entity.

- En-passant now has a swing cooldown of 1.4s per attack and 3.85 blocks max distance front pierce range that must require 1.535 blocks minimum distance from the player's target entity.

- Blood Trophy now has a swing cooldown of 1.1s per attack and 3.5 blocks max distance front pierce range that must require 0.8 blocks minimum distance from the player's target entity.

- Nameless Blade now has a swing cooldown of 1.75s per attack and 6.15 blocks max distance front pierce range that must require 0.6 blocks minimum distance from the player's target entity.

- Nameless Blade can now break wooden-classified blocks.

Global:

- Minimum version to run the add-on has now been changed to version to 1.21.130.

- Items made with Netherite Scraps, Netherite Ingots, Netherite Armor, Weapons, Tools, and other items that are resistant to fire and lava now inherit their fire resistance.

• — ADDITIONS 🖋️:

Armors:

- Armor pieces now has an expanded information tooltip, mimicking the new "When on [head/chest/legs/feet]" tooltip description on vanilla equipment.

- Added Damage Reduction System based on Armor's Resistance Amplifier, made via scripting.

- Added Material-based Armor Equipping Sounds, made via scripting. Armors now actually feel heavy! :D (Custom armor sounds are coming in the next update. Currently, it uses netherite equipping sound effects)

Weapons:

- All weapons now have an expanded information tooltip, each now have minimum reach, maximum reach, and cooldown information.

Animations:

Advanced Note: These do not disable customizable skins (persona skins) and capes and are automatically enabled upon entering the world. This also means that this is compatible with most animation packs.

- The Desecrant, Flame Kindler, Greatsword of Blight, En-passant, Blood Trophy, Grandeur Apostle, and Nameless Blade are now visually wielded with the player's two arms supporting each other.

- Added special wielding and attacking animation to the Nameless Blade.

- The Desecrant, Flame Kindler, Greatsword of Blight, En-passant, Blood Trophy, Grandeur Apostle, and Nameless Blade now feature two-handed attacks.

- Added visual aim tracking to the Desecrant, Flame Kindler, Greatsword of Blight, En-passant, Blood Trophy, and Grandeur Apostle. Based on the spear's aim tracking, the left arm still supports the right arm that is wielding the equipped melee weapon.