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Scorched Earth Protocol - Zombie Apocalypse

Humanity built an empire of glass and ambition, and when we finally set it all ablaze, we left behind only our mistakes. And those mistakes are hungry.

Project Description:

Humanity built an empire of glass and ambition, and when we finally set it all ablaze, we left behind only our mistakes. And those mistakes are hungry. When the end finally came, it didn't arrive with quiet dignity or the swift mercy of a clean extinction. It arrived in the frantic, hollow clicking of infected teeth and the shambling footsteps of people who forgot how to die.


Important Information:

  • 💯This Project is 100% achievement compatible.
  • No Experiments will need to be activated to play.
  • 👨‍💼No Player files are used in this project.
  • 🩸Horror mod, gore included.
  • 🔊Custom sound effect features.
  • ☀️Scorched landscape for all biomes.
  • 🪓New survival systems.
  • ⚔️Custom melee weapons.
  • 🏠Unique structure generation.
  • 🍦Vanilla style structures and entities.
  • 📦Behaviour & Resource packs are both required for the project to work.
  • 💻Have something to say? Join the Discord.

Forget trying to play any form of vanilla minecraft with this project. Scorched Earth Protocol changes every aspect of the core game and gives you something fresh and exciting to sink your teeth into. Every Biome in this project has been turned into a desert with scorched skies, survival has never been harder.


Your Action Bar will show you your survival stats with your Thirst, Energy and Blood levels on show you will find it easy to see what is running low.

Your energy will run low as you run but slowly climb back up when walking or standing still.

You will be able to find canned drinks in Abandoned Villages, they will replenish your thirst by a few points but wont fully satisfy.

Plastic can be found in Abandoned Villages and when killing the infected, you smelt it to create Melted Plastic.

Using the Melted Plastic you can craft yourself a Plastic Bottle to collect water in, but you will need to purify it first.

Using a Water Purifying Tablet (found in Abandoned Villages) you can clean your water for you to drink.


Getting attacked by an Infected can make you bleed, if this is to happen you will need to stop the bleeding.

Using a Rag or Plaster will stop the bleeding for a little while but not for long, to fully stop the wound you need to use a Bandage.

Using the Melted Plastic you can craft some Empty Blood Bags.

Your Blood levels will start to rise over time but very slowly. Using an Empty Blood Bag on an Infected Corspe will fill it up but it is not safe to use yet.

Using Potassium Iodide Tablets (Found in Abandoned Villages) you can clean the blood from any infection.

Using a Shears on a Cactus will get you some Cactus Needles, usless except for one thing.

Craft the clean Blood Bag and a Cactus Needle to be able to use the Blood to replenish yours faster.


Abandoned Custom Villages will generate in a completely random order all over your world with loads of abandoned loot to harvest.

Interact with custom blocks to earn some loot.


The Infected will spawn all over your world, there will be no real rest from the hordes, build a base and gather your supplies to survive.


The Lore is as follows:

Long ago, the world of Minecraft was vibrant and balanced. However, as civilization expanded, deep underground mining and over-automation began to destabilize the bedrock layers. Massive extraction projects tapped into ancient, subterranean aquifers to fuel industry.

When these ancient water tables collapsed, the underground hydration network vanished overnight. Without moisture from below, root systems withered, and the rich topsoil across most dimensions began to dry out, turning the vast forests and rolling hills into shifting, barren dunes of sand. 

As the green world died, a desperate scientific faction attempted to engineer genetically modified crops and synthetic fertilizers to force vegetation to grow in the drying earth. They utilized harvested spores and mutagenic enzymes extracted deep from the dark depths of ancient ruins.

The experiment failed catastrophically. The engineered compound did not save the plants; instead, it reacted violently with organic decay and airborne dust, mutating into a volatile pathogen.

When the first human hosts inhaled the contaminated dust storms sweeping across the new deserts, the pathogen attacked the nervous system. It prevented cellular death while calcifying the skin against the brutal sun, giving birth to the infected hordes.


 

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