RPG_Logic_0.1.46.mcaddon
What's new
v0.1.46 — HUD polish, mob HP, XP options
Type: Regular update
Summary
Status HUD toggle no longer kills your bars, HP/MP bars look cleaner (same size), mob HP nametags are easier to read, and operators get more XP curve / per-type EXP controls. Addon hostiles are also detected more automatically.
Fixes
/rl:hu offonly hides the top-right status text. HP/MP bars stay on.- No more empty panel left in the top-right when status HUD is off.
HUD bars
- Same classic size as before (not oversized).
- Clearer frame + 10% segment grid.
- Vertical position tuned so bars sit near the XP bar without overlapping it.
Mob HP nametag
- Mini bar (
||||||||||) plus color by HP ratio (green / yellow / red). - Numbers on the same line for quicker reading.
- (Still a nametag, not a full UI frame — Bedrock limit.)
XP settings (/rl:set, operators)
- Linear XP curve (optional): required EXP =
40 + 20 × Lvevery level; gentler late game; overrides soft cap when ON. - EXP by enemy type (%): Undead / Nether / Illager / Boss / Other — each 50–300% (default 100).
- Soft cap still available; ignored while Linear XP is ON.
Addon / other mobs
- Hostile auto-detect improved (vanilla list + families + non-
minecraftentities with health that aren’t projectiles).
Install
Enable Beta APIs. Apply both BP + RP, or use the .mcaddon. Reload the world after updating.
This mod has no additional files

