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RPG Logic

RPG Logic turns survival into a light RPG loop: levels, free stat points, life skills, scaling hostiles, mana, and wand magic — without replacing vanilla crafting or exploration.
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RPG_Logic_0.1.46.mcaddon

File nameRPG_Logic_0.1.46.mcaddon
Uploader
Aperion_HQAperion_HQ
Uploaded
Aug 26, 2026
Downloads
896
Size
2.4 MB
File ID
8738588
Type
R
Release
Supported game versions
  • 26.40

What's new

v0.1.46 — HUD polish, mob HP, XP options

Type: Regular update

Summary
Status HUD toggle no longer kills your bars, HP/MP bars look cleaner (same size), mob HP nametags are easier to read, and operators get more XP curve / per-type EXP controls. Addon hostiles are also detected more automatically.

Fixes

  • /rl:hu off only hides the top-right status text. HP/MP bars stay on.
  • No more empty panel left in the top-right when status HUD is off.

HUD bars

  • Same classic size as before (not oversized).
  • Clearer frame + 10% segment grid.
  • Vertical position tuned so bars sit near the XP bar without overlapping it.

Mob HP nametag

  • Mini bar (||||||||||) plus color by HP ratio (green / yellow / red).
  • Numbers on the same line for quicker reading.
  • (Still a nametag, not a full UI frame — Bedrock limit.)

XP settings (/rl:set, operators)

  • Linear XP curve (optional): required EXP = 40 + 20 × Lv every level; gentler late game; overrides soft cap when ON.
  • EXP by enemy type (%): Undead / Nether / Illager / Boss / Other — each 50–300% (default 100).
  • Soft cap still available; ignored while Linear XP is ON.

Addon / other mobs

  • Hostile auto-detect improved (vanilla list + families + non-minecraft entities with health that aren’t projectiles).

Install
Enable Beta APIs. Apply both BP + RP, or use the .mcaddon. Reload the world after updating.

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