RB AI Players-1.0.1.mcaddon
What's new
RB AI Players Changelog
All notable changes to RB AI Players are documented here.
[1.0.1] - 2026-10-31
Changed
- Fixed import issue in version 1.26.60
[1.0.0] - 2026-09-29
Added
- Initial release of RB AI Players.
/rb_aip:ai_invite <name>and/rb_aip:ai_kick <name>to bring in or remove companions (9 names; up to 2 per player)./rb_aip:ai_tp [all | <name>]to teleport your companions to you.- Follow and guard behavior, including pathfinding around obstacles, scaffolding up to you, and riding your boat.
- Combat with melee, bows, and shields, plus creeper avoidance, group staging, pillaring up when outnumbered, and fleeing at low health.
- Gathering of logs (with sapling replanting), stone, ores, crops, fish, and animal food, plus strip mining.
- Crafting at a crafting table and smelting at a furnace, with recovery of dropped stations.
- Survival behavior: eating, armor equipping, torch placement, hazard and pit escape, and health regeneration.
- Sleeping in beds at night (including hunting sheep for wool), with a dug-in shelter as fallback.
- Inventory management: junk disposal, stack sorting, and gear merging.
- Chest storage with
/rb_aip:storage_chest(mark, exclude, clear, auto, marked_only), plus withdrawing marked-chest items for crafting. - Giving spare items to nearby players.
- Death handling with respawn and return-to-death item recovery.
- Automatic saving of companion inventory and data.
- Chat reports so companions explain what they are doing or why they are stuck.
- Operator tools:
/scriptevent rb_aip:reports on|offand/scriptevent rb_aip:debug_log.
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