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Random Hearts

A challenge add-on: your max health rerolls to a random amount every minute. Will you get 20 hearts, or half a heart?
Screenshot 2026-11-03 014843.png

Screenshot 2026-11-03 014843.png

Screenshot 2026-11-03 014827.png

Screenshot 2026-11-03 014827.png

Screenshot 2026-11-03 014958.png

Screenshot 2026-11-03 014958.png

Description

How long can you survive when you never know how much health you'll have? With Random Health, every player's max health is rerolled at random on a timer. One minute you're a tank with 20 hearts, the next you're on half a heart and scared of a fall.

Features

  • Max health rerolls between X and Z hearts every Y seconds, all configurable.
  • Defaults: 1 to 20 hearts, every 60 seconds.
  • A big on-screen title shows your new health, with a countdown before each reroll.
  • A reroll never heals you. If your max drops below your current health, you're cut down to the new max.
  • Everyone rolls separately in multiplayer.
  • No experimental toggles needed.

How to play

  • When you join, chat tells you to run /randomhealth start to begin.
  • /randomhealth status shows your current max health and the time until the next reroll.

Operator commands

  • /randomhealth settings: set the minimum and maximum health (½ to 30 hearts) and the reroll time.
  • /randomhealth stop: ends the challenge and puts everyone back to 10 hearts.

Compatibility: this add-on changes the player's base file to control max health. Other add-ons that also change it may conflict; whichever is higher in your pack list wins.

Requirements: Minecraft Bedrock 1.26.60 or newer.

Random Hearts Team

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