QoF 1.6.0 /Unleashed
What's new
QoF v1.6.0's "Unleashed" Update
A Minecraft Bedrock addon that adds small vanilla-friendly features. Each module is configurable through the in-game pack settings panel.
Pack Info
Full changelog: v1.6.0 or compare Releases: v1.6.0 LICENSE: QoF Noncommercial License 1.0
Release Date: Oct/24/2026 (13:07:59)
Base Game Version: 26.52
Dependency: 2.10.0
Changelog
- ${\color{#fff000}\textsf{QoF}}$ no longer blocks Achievement Progression. You can now install ${\color{#fff000}\textsf{QoF}}$ in a normal survival world and earn achievements alongside your friends.
- Migrated to
@stableAPIs, moving away from experimental dependencies. - Updated solid block detection to work correctly under the stable API.
- The wiki has been refreshed with the latest changes. Explore it at qof.aitji.xyz.
- Removed the beta API checker from mcfunction.
- Removed the Minecraft addon version display from
/infoand/qof:info.
Offhand
- The offhand visual helper now responds with instant sounds and particles instead of on-screen notification messages, keeping things snappier and less intrusive.
- Items with
lock modeset will no longer be moved into the offhand slot.
Pre-release Changelogs (v1.5.x)
All updates from pre-releases are included in the v1.6.0 release.
1.5.1
- all major updates are now named
- some frequently used player data is now cached: "name", "platform type", "gamemode", and "permission level"
- permission level is no longer ignored, players now need at least "member" permission to interact with QoF
- new command: "/info"
- shows the current QoF version
- shows which modules are enabled
- useful for bug reports
- removed some settings considered "too advanced"
if you still want to edit removed configs, check "~/behaviors_pack/QoF/scripts/_config.js" guide: https://github.com/aitji/QoF/blob/behavior_packs/src/_config.ts
License Change
- Changed the software license from MIT License to the QoF Noncommercial License 1.0.
- Existing versions remain under their previously published license terms.
- Future releases are licensed under the QoF Noncommercial License 1.0.
Bartering Bat
this module is managed by @pickerth_12 and cannot be disabled because it does not live in scripts
- hold a "glow berry" to lure a bat
- feed a bat with a "glow berry" to trade
- 2 minute cooldown per trade
Offhand
- micro optimization to item checking logic
1.5.3
- all images now use
jsDelivrinstead ofraw GitHub URLs - most settings have been simplified into a dropdown

Battering Bat
- world hosts can now enable or disable battering bat from the settings panel
Cache
- the
keepInventorygamerule is now cached instead of being checked every time an entity dies
Dynamic Light
bug ref
fixedlights sometimes failing to reload or disappear correctly after chunk unloading, player login, host relogging, or world reloading
Harvest
- sweet berry bushes can now be harvested
Bug Fixes
fixedlights sometimes failing to reload or disappear correctly after chunk unloading, player login, host relogging, or world reloading
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

