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Project Silent Breakpoint

Project Silent Breakpoint — a modern warfare add-on where three global factions clash in the chaos of World War III: WTA, EFA, and GSD, each with unique AI soldiers, patrol systems, and dynamic combat behavior.

File Details

v1.0.4 Early Access

  • R
  • Apr 1, 2026
  • 77.92 MB
  • 22.7K
  • 26.10+8

File Name

pbV104.mcaddon

Supported Versions

  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.130
  • 1.21.100
  • 1.21.92
  • 1.21.90
  • 1.21.30

Add

  • Weapon Slot System: New mechanic where weapons are only active and functional when placed in Hotbar 0 (Slot 1) or Hotbar 1 (Slot 2).
  • Slot-Based Attachment System: Attachments (HAMR & Laser) are now bound to the player's slots rather than the weapon item, allowing them to remain active when switching weapons.
  • New Weapon: Official addition of the AK74M to the arsenal.
  • Universal Suppressor: Silencers can now be used for all weapon types without caliber restrictions.
  • Standardized Digital UI: New, cleaner, and modern menu interface (consistent with M1296 standards).
  • Sub-text Descriptions: Added functional descriptions below menu buttons (e.g., Ignition Control, Fire Control).
  • Vehicle Intelligence Terminal: In-depth information menu regarding vehicle specifications (HP, ammunition, seat capacity, amphibious status).
  • Status Identity: Implementation of the [vehicle]_has_rider tag to ensure commands only affect the vehicle currently being driven.
  • M939 Logistics Mechanic: Detachable rear cover bag system and dynamic visual supply blocks that appear during loading and disappear during unloading.
  • New command: /changelog, to view the changelog of the current version in the game.
  • New command: /promote, to set our rank or other players, can only be used by admins and the highest military ranks (GEN, GOA, President)

Update

  • Visual Overhaul (Camo System): Standardization of previously inconsistent vehicle textures; now using cleaner camouflage patterns (Desert Camo for ATV, Desert tan for M2 Bradley, and Camo patterns for BTR-80A, M1296, BMP-2, and M939).
  • M4A1 Remaster: Complete model overhaul and integration of the M4A1 into the new weapon system.
  • NPC Loadout: All NPCs previously using the AR15 are now equipped with the AK74M, and NPCs using the legacy M4A1 have been upgraded to the latest version.
  • Weapon Logic: Weapons will not function if placed outside of Hotbar 0 and 1.
  • Legacy System Restoration: Reverted to the r=4 radius detection system and @e selectors for all units (BMP-2, Bradley, BTR-80A, ATV).
  • HUD Synchronization: Adjustment of unit-specific Scoreboard HUDs (BTR: 1, BMP: 3, Bradley: 4, Global: 5).
  • NPC Mounting Logic: Optimized mounting intervals for factions (WTA/EFA) for better responsiveness.
  • Access Menu: Neater separation of Driver, Passenger, and Info menus.

Remove

  • AR15 Removal: The AR15 has been completely replaced by the AK74M.
  • Caliber-Based Suppressor System: Removed specific silencer mechanics to simplify customization.
  • Legacy M4A1 Model: The old version has been removed and replaced with the remastered system.
  • Entity-Object Dependency: Removed the vehicle.isValid() detection system within UI functions to prevent script errors.
  • Redundant Tags: Cleaned up old camera tags that often remained after a player exited a vehicle.