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Project Silent Breakpoint

Project Silent Breakpoint — a modern warfare add-on where three global factions clash in the chaos of World War III: WTA, EFA, and GSD, each with unique AI soldiers, patrol systems, and dynamic combat behavior.

File Details

v1.0.3 Early Acces

  • R
  • Mar 1, 2026
  • 44.57 MB
  • 22.9K
  • 26.0.02+2

File Name

PbV103.mcaddon

Supported Versions

  • 26.0.02
  • 26.0
  • 1.21.90

What's new in v1.0.3?


Weaponry, Crafting & Customization

  • Weapon Replacement: The AKM has been officially replaced by the AK12. All soldiers previously equipped with AKM now carry the AK12.
  • Gun Workbench: Introduced a dedicated crafting station accessible via the gunsmith:trigger component for assembling and modifying weapons.
  • AK12 Platform Evolution:
    • Assembly: AK12 can now be crafted using Iron Ingots, Coal, Flint, Levers, and Iron Nuggets.
    • Modular Attachments: Deep modification system for the AK12. Players can now install:
      • Sights: 553, SRDS, or HAMR 4×.
      • Stocks: Stk.Std.AR, Stk.I.Karb, or Stk.Rgn.Karb.
      • Grips: FG Tilted or Tri FG.
      • Lasers: Green Laser.
      • Muzzle: 5.45x39 Suppressor.
    • Safety Logic: Modification requires the player to actively hold the weapon to prevent errors.
  • Munitions Factory: Added crafting recipes for various calibers including 5.45×39mm, 5.56×45mm, 5.8×42mm, 7.62×51mm, 7.62×54mmR, .50 BMG, .338 Lapua, and PG-7V Rockets.
  • Locked Tool: Added a mandatory Communication Tool that is permanently locked in hotbar slot 9 to ensure players always have access to command menus.

Vehicle Physics

  • Realistic Handling: Improved vehicle movement mechanics. Vehicles will no longer "strafe" or slide sideways when using the left/right analog/keys.
  • Turning Logic: Vehicles now strictly follow a "Forward/Reverse and Steer" logic, making driving much more realistic.

Military Rank & XP System

  • Rank Progression: Implemented a 21-tier rank system, ranging from Private (PVT) to President.
  • Visual Identity: Players with the ARMY tag will now have their rank prefix and rank-specific color displayed in their NameTag (e.g., [SGT] PlayerName).
  • XP Tracking: Integrated a scoreboard-based XP system to track military achievements.

Advanced Communication System

  • Menu-Based Chat: Global chat is now disabled. Players must use the /cmd:c menu or the Comm Tool to speak.
  • Communication Modes:
    • Whisper: Radius 4 blocks.
    • Talk: Radius 8 blocks.
    • Shout: Radius 16 blocks.
    • Radio: Long-range (128 blocks) communication requiring a Walkie-Talkie. Features proximity chat for players standing near a radio operator.
  • Frequency Toggling: Players can set custom 3-digit radio frequencies to create private secure channels.

NPC & Faction Systems

  • National Identity: NPCs now automatically receive names based on their nationality (Russian, Ukrainian, Chinese, North Korean, American, and French) with a database of over 500 names per race.
  • Faction Recruitment:
    • Added interactive EFA and WTA recruitment triggers with UI confirmation.
    • New recruits are automatically teleported to their respective bases and assigned a starting spawnpoint upon joining.
  • Smart NameTags: NPCs will no longer have empty names; they will assign themselves a unique name from their nationality's database upon spawning.

Technical & Admin Features

  • Custom Commands: Added new command directory:
    • /cmd:c - Communication Menu.
    • /cmd:rank - View XP and Rank requirements.
    • /cmd:askadmin - Send emergency reports directly to online Administrators.
    • /cmd:help - View the military manual.
  • Initialization: Added auto-setup for scoreboard objectives (xp) and gamerules upon world load.