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Project Silent Breakpoint

Project Silent Breakpoint — a modern warfare add-on where three global factions clash in the chaos of World War III: WTA, EFA, and GSD, each with unique AI soldiers, patrol systems, and dynamic combat behavior.

File Details

V1.0.1 Early access

  • R
  • Dec 24, 2025
  • 24.56 MB
  • 17.4K
  • 1.21.130

File Name

PBearlyacces.mcaddon

Supported Versions

  • 1.21.130

PROJECT SILENT BREAKPOINT: OFFICIAL CHANGELOG

Version: 1.0.1 Early Access

Date: December 25, 2025

Status: Alpha / Development Stage

NOTICE TO PLAYERS: This is an Early Access version. You may encounter bugs, performance issues, or unfinished features. Your feedback is crucial for the development of this project.

VISUAL, AUDIO & HUD OVERHAUL

  • Texture & Model: Complete overhaul of all textures and models for a high-fidelity, realistic aesthetic.
  • New HUD (Health System): Replaced the classic "heart" icons with a Humanoid Health Silhouette for tactical immersion.
  • Sound & Voice: Added new weapon sound effects and authentic NPC voice-lines based on their specific nationalities.
  • VFX: Implemented new muzzle flash particles and removed the standard "red tilt" damage indicator for a more realistic combat experience.

FACTION EXPANSION & TACTICAL GEAR

  • New Countries (EFA): Added PLA and KPA to the Eastern Forces Alliance (joining RAF).
  • New Countries (WTA): Added FRA and UAF to the Western Tactical Alliance (joining USAF).
  • National Equipment: Country-specific Uniforms, Armor, Helmets, and Backpacks for all active nations.
  • Walkie Talkie: New team-exclusive communication tool. Send secure messages within a 120-block radius (hidden from enemy players).
  • 3D Medkit: Fully functional 3D-modeled medical kits for field treatment.
  • Night Vision Goggles (NVG): Operational goggles providing clear visibility during night-time operations.
  • Tactical Goggles: Purely aesthetic and protective eyewear for a complete tactical look.
  • Backpack Flags: WTA and EFA faction flags can now be equipped and displayed on the backs of Players and NPCs.

ADVANCED UI & FACTION SYSTEM

  • Universal UI System: All interactions with soldiers, vehicles, and commanders are now handled via a dedicated, sleek UI menu.
  • Join Faction Mechanic: Players must now locate a Faction Commander and interact via the UI to officially enlist in a side.

STRATEGIC COMMANDER & NPC AI

  • Commander Menu: Centralized UI for Joining/Leaving factions, changing uniforms, and Trading (weapons, ammo, troops, and vehicles).
  • Paratrooper Support: Commanders will automatically deploy 4 paratrooper reinforcements if enemies enter a 30-block radius.
  • Combat AI: NPCs now utilize "zig-zag" tactical movement when rushing and will retreat to find better cover during intense firefights.
  • Prisoner of War (POW) System: Downed NPCs can be revived by allies or tied up as prisoners if captured by opposing forces.
  • NPC Variants: 5 specialized classes per nation: RPG, Machine Gunner, Sniper, and Assault Rifle (AR) specialists.
  • Patrol System: NPCs can be assigned to specific patrol routes (Checkpoint 1 to 4) or set to random area patrol.
  • Animations: New immersive animations for push-ups, sit-ups, shadow boxing, resting, and varied death sequences.
  • Base Policy: NPCs spawned naturally at base locations (Custom Map) cannot be tamed. Use the Commander's trading menu to recruit your personal squad.

VEHICLES & PHYSICS

  • New Fleet: BTR-80A (Amphibious), M1296 Stryker, M2 Bradley, BMP-2 (Amphibious), M939 Truck, and ATV Quadbike.
  • Parachute System: Parachutes will automatically deploy when falling from a height while the item is held.
  • Vehicle Maintenance: Armored units (APC/Tanks) are repaired from the inside, while transport units (Trucks/ATV) are repaired from the outside using Repair Kits.

ARMORY & WORLD OBJECTS

  • Weaponry: PKM, AKM, RPK, SVD, RPG, M4A1, AR15, HK416, FAMAS, AXMC, M82A1, M249.
  • Holster System: Weapons in hotbar slots 0 and 1 will automatically render on the player's back when holstered.
  • New Blocks: Faction Checkpoints, Sandbags, Barbed Wire, Military Crates (Gear/Tools/Medical), Generators, Computers, and Tactical Monitors.

BUG REPORTING & FEEDBACK

Since this 0.0.1 Early Access version is still in active development, your assistance in reporting technical issues is highly appreciated. How to Report a Bug: If you encounter crashes, texture glitches, or broken features, please submit a report using the following format:

  • Device: (e.g., Android - 8GB RAM / Windows 11)
  • Version: Project Silent Breakpoint v1.0.1
  • Description: (What happened? e.g., "The game crashes when interacting with the Commander UI")
  • Evidence: (Please attach Screenshots or Video if possible)

KNOWN ISSUES

We are currently aware of and working on the following issues for future updates:

  • NPC animations may occasionally "freeze" on extremely steep or uneven terrain.
  • Walkie Talkie message synchronization may experience delays under high-latency (lag) conditions.
  • Vehicle UI interactions might require a double-tap/click on certain mobile devices.

© 2025 Project Silent Breakpoint Development Team.