Phoenix Family

"Phoenix Family" introduces human NPCs to Minecraft. Players can flirt, chat, and trade with NPCs, even building relationships by marrying and creating a family. Enjoy a vibrant, personal Minecraft world where these connections enhance your gameplay.

File Details

Diamond 22

  • R
  • Jan 18, 2026
  • 3.68 MB
  • 20.8K
  • 1.21.132+2

File Name

Diamond 22.mcaddon

Supported Versions

  • 1.21.132
  • 1.21.131
  • 1.21.130

Changelog – Phoenix Family: Color Fixed Update

Character Appearance

  • Skins are now divided into skin, shirt, pants, and hair.
  • Each gender now has 25 upper clothing options, 25 lower clothing options, 25 skin colors/designs, and 25 hairstyles, allowing 390,625 possible customizations per gender.
  • NPCs now reflect physical traits: tall, short, slim, or fat.

Dialogues

  • Dialogues expanded to 20 per personality per interaction, increasing the total from ~60 to 6,430 unique dialogues.

Gifts & Reputation

  • NPC gift preferences are now based on physical traits.
  • Unmarried NPCs: probability to accept a good gift increased from 0.7 → 0.8; probability for a bad gift decreased from 0.2 → 0.1.
  • Married NPCs: bad gift probability increased from 0.14 → 0.35; regular gift probability increased from 0.35 → 0.4.
  • Gifts are no longer affected by reputation.
  • Giving a gift now grants +3 reputation points.
  • Reputation icon replaced with complaint icon.
  • Added “Gifted” info to the help book.
  • Single status icon updated.
  • NPC personality discovery cost reduced from 30 → 10 points.

Followers & Admin Settings

  • Maximum of one follower per player enforced.
  • Added Admin Settings menu for customizable options.

Marriage & Divorce

  • Divorce item updated to be more dynamic and easy to use.
  • Divorce system now properly accounts for all possible states.
  • Marriage system updated to support civil registration, selecting entity, player, and role.
  • Maximum number of spouses per player adjustable.
  • Reduced divorce reputation loss: 50 → 20.

Babies & Growth

  • Babies now grow in real saved time, not game-based data.
  • Babies will continue growing even if the player leaves the world.
  • Baby growth time now adjustable.
  • Customizable NPC vocatives for children: Mamá, Papá, Mami, Papi, or personal titles like Captain, Hero, Progenitor, Elle.
  • Pregnancy cooldown messages translated into all languages.

Gameplay & Jobs

  • Miner work updated: searching for ores now fixed.
  • Premium miner work reduced from 8 → 4.
  • Librarian and Taquero work removal fixed.
  • Taquero job spawn rate reduced.
  • Added Cartographer, Fisherman, and Toolsmith jobs.
  • Jobs now have associated missions.
  • Static/FollowMe glitches fixed for farmers.
  • “FollowMe” entities now behave correctly when re-entering the game.
  • NPC dialogues now properly send using player.id instead of player.name.

Items & Components

  • ItemUseOn bug fixed when the player did not have the item.
  • Pacifier recipe updated: no longer requires Primarina; now requires Kelp + Melon Slice.
  • Commands converted from asynchronous → synchronous.
  • Bonemeal in Creative no longer consumed when planting.
  • Plants now drop as items.
  • Single bonemeal removed after use.
  • Custom components in bush blocks updated to new format.
  • Move, Run, and Move_Bow animations updated.

Miscellaneous

  • Debug messages now translated.
  • Player hitting entities in Creative no longer loses reputation.
  • NPC death while following player bug fixed.
  • Mission button translation added to missing languages.
  • Fixed apostrophe issue in English to prevent Mojangles font bug.
  • Customizer info added and updated in the help book.
  • Retextured Habanero Pepper Red, Pepper Green, and Taco items.

Version 2.1

  • Fisherman messages have been added.
  • Fixed visual issues with items held in NPC hands.
  • Fixed a bug where some NPCs refused to sleep.
  • Corrected NPC spawning behavior in villages.

Version 2.2

  • Fixed a bug where babies cried endlessly.
  • Fixed a visual issue with guard swords.
  • Fixed Blacksmith missions not appearing.