OTG Backpack v1.0.8 - Native Display_Bedrock Reimagined
What's new
OTG Backpack v1.0.8
Sustenance storage fix
- Fixed the dedicated Sustenance slot not being included correctly in backpack persistence.
- Items placed in the Sustenance slot should now remain after closing the backpack, leaving the world, and rejoining.
Storage reliability
- Improved backpack storage safety during logout and rejoin.
- Fixed cases where backpack contents could revert to an earlier state.
- Improved handling when changing the selected backpack or access method.
- Fixed possible storage conflicts between Mainhand and Quick Access.
- Improved Overpack Page 1 and Page 2 separation.
- Fixed possible page mixing and unintended page swaps.
- Overpack now remembers the last viewed page after closing and reopening the backpack.
- The remembered page persists through selection changes, teleport cleanup, logout, and rejoin.
- Removing the Overpack Module resets the backpack to Page 1.
Magnet improvements
- Reduced how frequently the Magnet scans nearby item entities.
- Limited the number of item entities processed during each scan.
- Reduced unnecessary particles and sounds.
- Added a matching-item capacity check before pulling drops.
- Items that cannot enter a full backpack are now left untouched.
- Rejected drops no longer have their despawn timer repeatedly reset.
- Partial leftover stacks are recreated only after an actual transfer.
- Items are now pulled toward an intake point in front of the player.
- Added a staging position to reduce accidental normal player pickup.
- Kept the existing Magnet range while improving intake behavior.
Native backpack display
Added an optional Native Display edition that renders the backpack directly on the player’s back.
- Does not use the visual Offhand proxy.
- Follows normal player movement and crouching.
- Supports all backpack tiers and cosmetics.
- Hides when no valid backpack is being carried.
- Hides when the tracked backpack is selected in Mainhand.
- Improved visual-state refresh and animation handling.
- Converted backpack and cosmetic geometry for the player skeleton.
- Added uniquely named bones to prevent conflicts with player body parts.
- Removed terrain-atlas overrides that could affect transparent water textures.
Download editions
The release ZIP contains:
OTG Backpack v1.0.8 - Offhand Display.mcaddon
- Recommended for maximum compatibility.
- Best choice for Actions & Stuff, Bedrock Reimagined, and other packs that modify player rendering.
- Uses OTG’s established visual Offhand system.
OTG Backpack v1.0.8 - Native Display.mcaddon
- Displays the backpack directly on the player’s back.
- Intended for Vanilla-style player rendering.
- May conflict with Resource Packs that replace
minecraft:player, player geometry, or player animation controllers. - Does not automatically fall back to the Offhand Display when a conflict occurs.
OTG Backpack v1.0.8 - Native Display_Bedrock Reimagined.mcaddon
- Displays the backpack directly on the player’s back.
- Includes official compatibility support for Bedrock Reimagined - BR.
- Preserves BR’s custom player animation setup while adding the OTG Backpack native display.
- Bedrock Reimagined must be installed and active separately.
- Keep the OTG Backpack Resource Pack above the Bedrock Reimagined Resource Pack.
- Do not activate this edition together with another OTG Backpack edition.
Important
- Install only one OTG Backpack edition.
- Players using BR and wanting Native Display should use the Bedrock Reimagined edition.
- Players using Actions & Stuff should continue using the Offhand Display edition until the AAS compatibility bridge is publicly approved.
- Bedrock Reimagined is not included with OTG Backpack and must be downloaded separately.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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