Orbital Weapons v4.5 [REWAMP UPDATE]
What's new
Orbital Weapons: Changelog
v4.5
New
- Cosmic Remote (renamed from Arsenal Uplink). It holds every ability of every weapon: 21 weapons and 127 abilities.
- Orbital Spear
- Sword of Destruction
- and a armor with passive abilities
- Sneak + use opens the weapon and ability menu. Use fires the selected ability at the block you aim at.
- Each ability runs the real weapon code with that weapon’s own settings. A cooldown setting is in
/settings. - The recipe is the hardest in the pack and needs the Cosmic Crafting Table. It takes a Cosmic Railgun, Universal Railgun, Divine Sword, Cosmic Sword, Sword of Destruction, Orbital Essence, Power Gem, 16 Nether Stars and 128 Orbital Shards.
- New cutscenes for Orbital Lance, Constellation and Deep Beam. They play from the Universal Railgun, Mark 5 and Strike Remote, for everyone near the target.
- Orbital Armor glide: hold sneak + jump in the air to fly like an elytra. It needs the chestplate and drains a little durability. Toggle it in
/settings→ Armor or with!glide. - also added a new kyros boss
- use orbital essence on new alter block to summon the boss
Changed
- Sneak now skips the Strike Remote ultimate cutscenes and leaves the Orbital Nav view early.
- All movement locks are removed. You can move during every skill and cutscene.
- The old Sky watch / Ground witness camera and the “Freeze watchers” setting are removed.
- The item id changed to
orbital_railgun:cosmic_remote, so old Arsenal Uplinks in existing worlds stop working.
Fixed
- Log errors for Godzilla and Kyros hurt and death animations (
q.death_time). Death is now a proper animation state.
Cutscene and other features
- Cutscenes for all weapons, with a master on/off switch and separate toggles for the nuke film, strike weapons, instant skills and HUD hiding.
- Movement lock removed from cutscenes. Sneak skips them.
- Settings menu redesigned: category pages, a status header, Quick settings and a Cutscenes page.
- Orbital Armor model restored to its v4.10 look.
- Boss animations for Godzilla and Kyros: walk and sprint (split by speed), attack, jump and air, hurt and death.
- Godzilla’s legs keep moving during attacks, and it gets a melee swing with a jaw bite.
- Fixed buggy third-person weapon holds: the floating Sword of Destruction and railguns that clipped through the head. Every weapon now has its own hold pose.
- New cinematic Orbital Launch cutscene for the Wemmbu Nuke: a missile from orbit, a dive, then a ground camera on impact.
- Cosmic Sword back pose restored to the original.
- Fixed the settings menu crash (
'selection' is read-only). - Fixed the duplicate Orbital Helmet / Orbital Boots recipe.
- Orbital Armor model redesign (reverted in 4.14).
- Orbital Godzilla boss: original model, space texture, sounds and attacks, with ravager-level damage.
- Kyros boss, the Sword of Destruction and the ancient temple.
- Cosmic Sword and Orbital Spear.
- Divine Sword skills.
- Arsenal Uplink (now the Cosmic Remote).
- Orbital Shard, Orbital Crafting Table and Godzilla Core.
- “Orbital Weapons” creative inventory group.
- “Strike incoming” countdown with a tick every second.
- Fixed 3D item drops.
fixed 100+ bugs and add new settings ui ,open chat and write "/settings " to open settings of addon and set no cooldown or off all cutscene and off destruction
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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