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Orbital Weapons Addon

This addon Add Orbital Weapons in minecraft ,like orbital railgun,Orbital railgun mark 1 to mark 6,orbital strike cannon,solar railgun ,Universal railgun,Universal ,Orbital Sword,Orbital Bow,Wither cannon,divine sword,Stab,cosmic remote and more
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Orbital Weapons v4.5 [REWAMP UPDATE]

File nameOrbital_Weapons_v4.5.mcaddon
Uploader
hamzah_gamerhamzah_gamer
Uploaded
Oct 27, 2026
Downloads
1.6K
Size
5.1 MB
File ID
9346005
Type
R
Release
Supported game versions
  • 26.50
  • 26.40

What's new

Orbital Weapons: Changelog

v4.5 

New 

  • Cosmic Remote (renamed from Arsenal Uplink). It holds every ability of every weapon: 21 weapons and 127 abilities.
  • Orbital Spear 
  • Sword of Destruction
  • and a armor with passive abilities
  • Sneak + use opens the weapon and ability menu. Use fires the selected ability at the block you aim at.
  • Each ability runs the real weapon code with that weapon’s own settings. A cooldown setting is in /settings.
  • The recipe is the hardest in the pack and needs the Cosmic Crafting Table. It takes a Cosmic Railgun, Universal Railgun, Divine Sword, Cosmic Sword, Sword of Destruction, Orbital Essence, Power Gem, 16 Nether Stars and 128 Orbital Shards.
  • New cutscenes for Orbital Lance, Constellation and Deep Beam. They play from the Universal Railgun, Mark 5 and Strike Remote, for everyone near the target.
  • Orbital Armor glide: hold sneak + jump in the air to fly like an elytra. It needs the chestplate and drains a little durability. Toggle it in /settings → Armor or with !glide.
  • also added a new kyros boss
  • use orbital essence on new alter block to summon the boss

Changed

  • Sneak now skips the Strike Remote ultimate cutscenes and leaves the Orbital Nav view early.
  • All movement locks are removed. You can move during every skill and cutscene.
  • The old Sky watch / Ground witness camera and the “Freeze watchers” setting are removed.
  • The item id changed to orbital_railgun:cosmic_remote, so old Arsenal Uplinks in existing worlds stop working.

Fixed

  • Log errors for Godzilla and Kyros hurt and death animations (q.death_time). Death is now a proper animation state.

Cutscene and other features

 

  • Cutscenes for all weapons, with a master on/off switch and separate toggles for the nuke film, strike weapons, instant skills and HUD hiding.
  • Movement lock removed from cutscenes. Sneak skips them.
  • Settings menu redesigned: category pages, a status header, Quick settings and a Cutscenes page.
  • Orbital Armor model restored to its v4.10 look.
  • Boss animations for Godzilla and Kyros: walk and sprint (split by speed), attack, jump and air, hurt and death.
  • Godzilla’s legs keep moving during attacks, and it gets a melee swing with a jaw bite.
  • Fixed buggy third-person weapon holds: the floating Sword of Destruction and railguns that clipped through the head. Every weapon now has its own hold pose.
  • New cinematic Orbital Launch cutscene for the Wemmbu Nuke: a missile from orbit, a dive, then a ground camera on impact.
  • Cosmic Sword back pose restored to the original.
  • Fixed the settings menu crash ('selection' is read-only).
  • Fixed the duplicate Orbital Helmet / Orbital Boots recipe.
  • Orbital Armor model redesign (reverted in 4.14).
  • Orbital Godzilla boss: original model, space texture, sounds and attacks, with ravager-level damage.
  • Kyros boss, the Sword of Destruction and the ancient temple.
  • Cosmic Sword and Orbital Spear.
  • Divine Sword skills.
  • Arsenal Uplink (now the Cosmic Remote).
  • Orbital Shard, Orbital Crafting Table and Godzilla Core.
  • “Orbital Weapons” creative inventory group.
  • “Strike incoming” countdown with a tick every second.
  • Fixed 3D item drops.

fixed 100+ bugs and add new settings ui ,open chat and write "/settings " to open settings of addon and set no cooldown or off all cutscene and off destruction

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