promotional bannermobile promotional banner

MURMUR (UNCANNY PACK)

(UPDATED) MURMUR "Mobs talk in chat. See what they're thinking without slowing down your game."
Screenshot 2026-08-22 144654.png

Screenshot 2026-08-22 144654.png

Screenshot 2026-05-28 204707.png

Screenshot 2026-05-28 204707.png

Screenshot 2026-06-07 215401.png

Screenshot 2026-06-07 215401.png

Screenshot 2026-05-28 192037.png

Screenshot 2026-05-28 192037.png

Screenshot 2026-06-07 214729.png

Screenshot 2026-06-07 214729.png

Screenshot 2026-06-07 214808.png

Screenshot 2026-06-07 214808.png

Description

👁️ MURMUR: Uncanny Mob Chat

🚨 NEW UPDATE: The Narrative & Reputation Overhaul!
• 📜 Branching Dialogue UI: Sneak + Right-Click villagers, wandering traders, golems, and cows to open Bethesda/Telltale-style interactive dialogue trees!
• ⚖️ Karma & Memory Engine: The village now permanently remembers your actions (-100 to +100 reputation) with moral choice consequences.
• 💬 Interactive Player Chat: Talk directly to nearby mobs in chat with intelligent typo/fuzzy matching (or use /scriptevent murmur:talk).
• 🌐 Full Bilingual Support: English (en_US) and Spanish (es_ES) now fully supported out of the box with the Language Settings Book!
• 🐄 The "Squidward Incident" Easter Egg: A very rare chance for nearby cows to drop philosophical, fourth-wall-breaking truths...
• 📚 Massive Dialogue Expansion: Hundreds of new uncanny lines across all mobs, weather states, Nether environments, and ally death events.

MURMUR overhauls the atmosphere of Minecraft Bedrock Edition by introducing an unpolished, eerie "ambient mind layer" to the creatures populating your world. Mobs no longer wander in absolute silence; instead, they leak fragmented, imperfect thoughts directly into local text chat, creating the chilling illusion of background mental processes running just out of sight

⚠️ CRITICAL REQUIREMENT: For this mod to work, you MUST download and activate the [MURMUR - CORE Engine].

🛠️ The Modular Protocol (How It Works)

To maximize performance, eliminate memory overhead, and give players total control over their world's aesthetic, MURMUR runs on a modular framework:

  • The Core Script Engine (MURMUR - CORE) handles entity tick loops, fuzzy chat parsing, reputation memory, and UI menus.

  • Content Packs (like this Uncanny Pack) provide the dialogue pools, names, and narrative branching trees.

Swap, add, or remove thematic text packs at any time without running redundant scripts or lagging your world!

What this means for you: MURMUR runs on a lightweight core engine with completely interchangeable content packs. You can swap, add, or remove thematic text packs without running redundant scripts or lagging your game engine. This project now functions as a standalone content pack powered by that central core.

🎮 Try My Other Mods!

> [MURMUR - ANIMAL PACK] — Expand the uncanny chatter to the world's wildlife.
> [MURMUR - MEDIEVAL PACK] --- Enhance your world with medieval text chat from mobs! They are given a name and begin speaking!
> [MURMUR - CRUEL PACK] --- All the mobs now dislike the player! This adds rude text chat dialogue for a select number of mobs!
> [DELUGE | (Rain Flooding)] — Watch the environment flood dynamically as rain falls.
> [PERISH (FoodRot)] — Survival overhaul forcing you to manage food spoilage.
> [Nightmare - Kamikaze Phantoms] — Lethal, aggressive phantom mechanics.
> [EPHEMERAL - CORE] — Mobs grow old!
> [EPHEMERAL - CONSEQUENCES] — Mobs are affected by old age, they will pass away!


🧠 Core Philosophy

Built entirely around an uncanny, "disconnected" philosophy, MURMUR ensures mobs do not offer clean exposition or polished NPC dialogue. Instead, they mutter broken lines, state mundane half-thoughts, and completely misunderstand the events unfolding around them.

⚙️ Main Features

  • Persistent Custom Identities: Mobs are automatically assigned permanent, atmospheric names (Slood, Grimk, Baba, Squidward, Bessie).

  • Sneak-Interact Dialogue Menus: Sneak + Right-Click to engage in multi-choice conversations, ask about village lore, examine strange behaviors, or threaten for resources.

  • Reputation & Karma Engine: Your choices trigger real consequences. Helping or trading raises your standing; attacking or threatening plunges you into Pariah status with Iron Golems standing watch.

  • Persistent Custom Identities: The moment an unnamed Villager, Pillager, Piglin, or Witch is detected near a player, MURMUR automatically and permanently assigns them a name from a vast, thematic pool (like Slood, Grimk, or Baba). This turns disposable, identical mobs into unique entities you can track across your world.

  • Themed Cognitive Profiles: Every supported mob group possesses a distinct mental model that dictates their speech style:

    • Villagers: Confused, forgetful, and mildly paranoid. They wonder if they already ate, suspect the wheat grows faster when watched, or run broken, disjointed conversations with each other.

    • Pillagers & Illagers: Cruel, blunt, and overconfident raiders who demand territory, threaten your survival, and mock the weak.

    • Witches: Cold, clinical, and eerie pragmatists who treat encounters as detached chemical or biological experiments.

    • Piglins: Paranoid, greedy scavengers obsessed with gold locations, structural safety, and hunting metrics.

    • Endermen: Reality-glitched entities leaking broken, spatial awareness fragments ("I remember falling upward").

    • Blazes & Wither Skeletons: Demonic declarations of eternal flame vs. residual, mind-free reactive rage.

  • Dynamic Inventory Integration: Villagers don't just speak randomly—the script scans their actual inventory slots. If a villager is carrying wheat, bread, or emeralds, their dialogue pools shift dynamically to comment on exactly what they are holding.

  • Contextual Death Reactions: If a mob dies near its peers, nearby entities will comment on the death based on their alignment. Villagers will interpret it poorly ("Maybe he forgot to wake up..."), while Pillagers coldly dismiss it ("One less").

⚡ Under the Hood (Performance & Immersion)

  • Zero Scripting Tags: Standard Bedrock scripting commands force an ugly [Scripting] prefix into chat. MURMUR utilizes raw JSON text-routing to bypass this entirely, ensuring all chat indicators look like clean, genuine mob chat (<Slood> "wot?").

  • Distributed Frame Processing: Built specifically to guarantee absolute performance compatibility with lower-end hardware and mobile devices. The custom distributed queue processes only three entities per frame cycle instead of executing massive, lag-inducing global radius bursts.

  • Strict Proximity & Render Culling: Mobs will only speak if a player is within an immediate 8-block listening radius. This entirely eliminates "phantom chat" from entities loaded far away or across unrendered chunks.

  • State-Change Awareness: Features custom mutation gates. For example, if a Piglin converts into a Zombified Piglin, its mental script immediately locks down and goes silent, preventing dead brains from talking.

    ¿Hablas español? ¡Haz clic en el spoiler de abajo para leer la descripción en tu idioma! 🇪🇸

    👁️ MURMUR: Uncanny Mob Chat

    🚨 ¡NUEVA ACTUALIZACIÓN: Gran Renovación de Diálogo y Reputación!
    • 📜 Menús de Diálogo Interactivos: ¡Agáchate e interactúa (Shift + Clic derecho) con aldeanos, comerciantes, gólems y vacas para abrir árboles de diálogo estilo RPG/Bethesda!
    • ⚖️ Sistema de Reputación y Karma: La aldea ahora recuerda tus acciones (-100 a +100 de karma) con consecuencias y decisiones morales.
    • 💬 Chat Interactivo con Coincidencia Difusa: Habla directamente con los mobs en el chat. El sistema detecta faltas de ortografía, abreviaciones y tildes automáticamente (o usa /scriptevent murmur:talk).
    • 🌐 Soporte Bilingüe Completo: ¡Inglés (en_US) y Español (es_ES) totalmente integrados desde el primer momento con el Libro de Idiomas!
    • 🐄 Easter Egg de la Vaca Parlante: Una probabilidad muy rara de que las vacas cercanas revelen verdades existenciales...
    • 📚 Expansión Masiva de Diálogos: Cientos de nuevas líneas inquietantes para todos los mobs, estados del clima, el Nether y reacciones de muerte.

    ⚠️ REQUISITO CRÍTICO: Para que este mod funcione, DEBES descargar y activar el [MURMUR - CORE Engine].
    ⚠️ ADVERTENCIA: MURMUR aún NO incluye traducciones a otros idiomas. Esto llegará pronto.

    🛠️ El Protocolo Modular (Cómo funciona)

    MURMUR se ejecuta en un marco modular optimizado:

    • El Motor Central (MURMUR - CORE): Gestiona los ciclos de procesamiento, menús de interfaz, sistema de karma y detección de chat.

    • Los Paquetes de Contenido (como este Uncanny Pack): Contienen las bases de datos de texto, árboles de diálogo y listas de nombres.

    ¡Puedes cambiar o añadir paquetes temáticos sin ralentizar tu mundo!

    🧠 Filosofía Central

    Construido en torno a una filosofía inquietante y "desconectada", MURMUR asegura que los mobs no ofrezcan explicaciones pulidas. En su lugar, murmuran líneas rotas, expresan pensamientos a medias y malinterpretan por completo los eventos del juego (la "bestia amarilla del cielo", los "bloques de tierra", las "manos flotantes").

    ⚙️ Características Principales

    • Identidades Únicas y Persistentes: Asignación automática de nombres temáticos permanentes (Slood, Grimk, Baba, Manchas).

    • Menús de Diálogo al Agacharse: Interactúa agachado para abrir conversaciones con opciones múltiples, preguntar sobre el párroco, examinar posturas extrañas o amenazar por recursos.

    • Sistema de Karma y Memoria: Ayudar a la aldea te convierte en un ser venerado; golpearlos o amenazarlos te volverá un Paria perseguido por los Gólems de Hierro.

    • Chat Interactivo en Vivo: Escribe en el chat y los aldeanos cercanos te responderán con reconocimiento inteligente de palabras clave ("pan", "huevos", "esmeraldas", "quién eres").

    • Reacciones Dinámicas de Combate y Muerte: Los mobs reaccionan a tus armas de diamante, la lluvia, las tormentas, el fuego y despiden a sus compañeros caídos por su nombre.

    ⚡ Rendimiento e Inmersión

    • Sin Etiquetas de Scripting: Enrutamiento de texto limpio sin el prefijo [Scripting] (<Slood> "¿qué?").

    • Procesamiento Distribuido: Optimizado específicamente para dispositivos móviles y consolas mediante colas distribuidas por fotograma.



    Again wanring, Download CORE PACK! MURMUR - CORE - Minecraft Bedrock Addons - CurseForge

The MURMUR (UNCANNY PACK) Team

profile avatar
  • 45
    Followers
  • 21
    Projects
  • 7.4K
    Downloads

More from ScalarLabsView all