MTR_Bedrock_FULL.mcaddon beta v0.1.0
What's new
MTR Transit v0.1.0 — Initial Beta
🚆 Added
- Initial Minecraft Bedrock Edition add-on structure.
- Behavior Pack and Resource Pack integration.
- Custom railway assets and textures.
- Experimental railway node block.
- Initial train entity framework.
- Custom train geometry.
- Initial A-Train vehicle model.
- Basic train rendering system.
- Initial animation framework.
- Minecraft Bedrock Script API framework.
- Basic railway-related scoreboard objectives.
- Initial development commands and testing utilities.
🛤️ Railway
- Added the first experimental rail node.
- Added multiple rail node geometry variants.
- Added support for testing long railway sections.
- Added custom railway textures.
🚄 Trains
- Added the first experimental train entity.
- Added initial A-Train model support.
- Added basic train spawning.
- Added experimental speed framework.
⚙️ Technical
- Converted selected railway resources for Bedrock.
- Added custom Bedrock geometry files.
- Added render controller framework.
- Added animation framework.
- Added initial server-side scripting framework.
- Added project structure for future railway networking systems.
🧪 Known Limitations
This is an early development prototype.
The following systems are not fully implemented yet:
- Automatic train movement
- Complete rail pathfinding
- Stations
- Routes
- Signals
- Automatic doors
- Passenger system
- Timetables
- Automatic railway traffic
- Complete train physics
🎯 Next Version
Planned improvements include:
- Real train movement.
- Rail pathfinding.
- Acceleration and braking.
- Station detection.
- Basic route system.
- Railway signals.
- Improved train animations.
- Additional vehicles.
- Performance optimization.
Status: 🧪 Beta / Experimental
Version: "0.1.0"
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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